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'''Weather''' is a game mechanic in [[Unturned|Unturned 3]]. Currently, there is only 3 types of weather.
 
'''Weather''' is a game mechanic in [[Unturned|Unturned 3]]. Currently, there is only 3 types of weather.
   
== Default: ==
+
== None: ==
   
Default weather consists of sunny weather. It contains no precipitation.
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Default weather consisting of no precipitation. Current weather conditions can be disabled via command.
  +
  +
<pre>@weather none</pre>
   
 
== Rainstorm: ==
 
== Rainstorm: ==
   
Rainstorm is a type of weather, which consists of rain precipitation. Rain helps grow planted [[Seed (disambiguation)|Seeds]] at a faster rate, and can fill up [[Rain Barrel]]s. Clouds begin to darken as a rainstorm begins. Rainstorms can be started manually with the @storm command.
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Rainstorms are a form of weather, which consists of rain precipitation. Clouds begin to darken as a rainstorm begins. Rainstorms can be restricted to specific
   
  +
When a rainstorm ends it will instantly grow all [[:Category:Plant|Plants]] and completely fill any [[Rain Barrel]]s that are not blocked.
== Snow: ==
 
   
  +
Rainstorms can be started manually via command.
Snow weather consists of snow precipitation, and activates based on the [[Player]]'s altitude relative to settings on the map. Snow changes direction based off wind, and being in the path of snow will initiate a lowering [[Temperature]], and eventually freezing.
 
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  +
<pre>@weather storm</pre>
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  +
== Blizzard: ==
  +
  +
Blizzard weather consists of snow precipitation, and causes the [[Temperature]] system to take effect. Clouds begin to darken as heavy fog sets in when a blizzard begins. Blizzards can be restricted to a specific areas.
  +
  +
Blizzards can be started manually via command.
  +
  +
<pre>@weather blizzard</pre>
  +
 
== History: ==
   
==History: ==
 
 
{| class="collapsible wikitable" style="width:100%"
 
{| class="collapsible wikitable" style="width:100%"
 
|-
 
|-
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|Default weather has been added into the game.
 
|Default weather has been added into the game.
 
|-
 
|-
|3.?.?.?
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|3.4.8.0
 
|Snow weather has been added to the game.
 
|Snow weather has been added to the game.
 
|-
 
|-
 
|3.14.9.0
 
|3.14.9.0
 
|Rainstorm weather has been introduced to the game.
 
|Rainstorm weather has been introduced to the game.
  +
|-
  +
|rowspan=4|3.20.3.0
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|Added dynamic snowstorms.
  +
|-
  +
|Added weather command which takes none, storm or blizzard as inputs.
  +
|-
  +
|Added options in map and config for blizzard frequency/duration and ambiance volume controls to limit rain and snow to specific areas.
  +
|-
  +
|Improved blending between rainstorms and blizzards.
 
|}
 
|}
   
 
|-|Gallery=
 
|-|Gallery=
  +
 
== Unturned 3: ==
 
== Unturned 3: ==
  +
 
<gallery>
 
<gallery>
 
Rain.PNG|The first teaser of Rain weather seen on Nelson's trello.
 
Rain.PNG|The first teaser of Rain weather seen on Nelson's trello.

Revision as of 05:18, 29 July 2017

Weather is a game mechanic in Unturned 3. Currently, there is only 3 types of weather.

None:

Default weather consisting of no precipitation. Current weather conditions can be disabled via command.

@weather none

Rainstorm:

Rainstorms are a form of weather, which consists of rain precipitation. Clouds begin to darken as a rainstorm begins. Rainstorms can be restricted to specific

When a rainstorm ends it will instantly grow all Plants and completely fill any Rain Barrels that are not blocked.

Rainstorms can be started manually via command.

@weather storm

Blizzard:

Blizzard weather consists of snow precipitation, and causes the Temperature system to take effect. Clouds begin to darken as heavy fog sets in when a blizzard begins. Blizzards can be restricted to a specific areas.

Blizzards can be started manually via command.

@weather blizzard

History:

Version Changes
3.0.0.0 Default weather has been added into the game.
3.4.8.0 Snow weather has been added to the game.
3.14.9.0 Rainstorm weather has been introduced to the game.
3.20.3.0 Added dynamic snowstorms.
Added weather command which takes none, storm or blizzard as inputs.
Added options in map and config for blizzard frequency/duration and ambiance volume controls to limit rain and snow to specific areas.
Improved blending between rainstorms and blizzards.

Unturned 3: