Weather is a game mechanic in Unturned 3. There are only four types of weather used on official maps.
None:[]
Default weather consisting of no precipitation. Current weather conditions can be disabled via command.
@weather none
Rainstorm:[]
Rainstorms are a form of weather, which consists of rain precipitation. Clouds begin to darken as a rainstorm begins. Rainstorms can be restricted to specific
When a rainstorm ends it will instantly grow all Plants and completely fill any Rain Barrels that are not blocked.
Rainstorms can be started manually via command.
@weather storm @weather d73923f4416c43dfa5bc8b6234cf0257
Heavy Rainstorms[]
Heavy Rainstorms are similar to regular rainstorms, but include lightning, and reduced visibility. Black fog signals the danger of lightning storms. Lightning will always strike within half a kilometer of a player.
Lightning storms currently only appear on PEI, Washington, Russia and Easter Island.
@weather 6c850687bdb947a689fa8de8a8d99afb
Gentle snowfall[]
@weather 22a2d4cf2d0341e08bee3d9557b78d23
Blizzard:[]
Blizzard weather consists of snow precipitation, and causes the Temperature system to take effect. Clouds begin to darken as heavy fog sets in when a blizzard begins. Blizzards can be restricted to a specific areas.
Blizzards can be started manually via command.
@weather blizzard @weather 903577da2ecd4f5784b2f7aed8c300c1
History:[]
Version | Changes |
---|---|
3.0.0.0 | Default weather has been added into the game. |
3.4.8.0 | Snow weather has been added to the game. |
3.14.9.0 | Rainstorm weather has been introduced to the game. |
3.20.3.0 | Added dynamic snowstorms. |
Added weather command which takes none, storm or blizzard as inputs. | |
Added options in map and config for blizzard frequency/duration and ambiance volume controls to limit rain and snow to specific areas. | |
Improved blending between rainstorms and blizzards. | |
3.21.15.0 | Added gentle snowfall on Yukon |
3.21.16.0 | Added Lightning Storms |