Nothing on this list is completely guaranteed to actually be implemented.
Updates are typically released on a Friday.
- Changes to the new curation system that will better display the "Updated" and "New" tags, along with also making the Subscribe button more prominent.
- Improvements to the server list due to how curated maps are currently considered the same as Workshop content by the filters.
- Reworking .foliage files to reduce file size and increase efficiency.
- Numerous feature requests/bug fixes on the Github
- Option to allow for consumables to cause bleeding when consumed.
- More Editor Filters to allow for easier map creation.
- Search Bar for Resources
- Masterbundle Filters. Would allow for players to toggle which Masterbundles are displayed in the objects menu.
- Options for more weapon damage types
- Inflict Hallucinations
- Break Legs
- Options for Headgear
- Ability to use Player's hair colours.
- Sentry Guns infinite ammo/durability options.
- Off-Season objects; Inverse of holiday objects, would appear when a holiday (Halloween, Christmas) is not active.
- Infinite Stamina option for Config.json
- Cofig.json option to allow/disallow damage between group members
- Hostile animals option; Would be attracted to gunfire and would have a larger detection range
- Option to allow for vendors to use items instead of XP as currency.
- Insane-size British Isles map by Romelete.
- Easter Island map.