Unturned Bunker Wiki
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==Introduction==
 
'''Skills''' are enhancements that boost a [[The Player|player's]] effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from chopping trees, mining rocks, and killing NPCs. Upon death, all obtained levels and experience are lost and are reset to zero.
 
   
 
'''Skills''' are enhancements that boost a player's effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from harvesting resources and killing NPCs. Upon death, half of the levels bought in non-specialized branches (see [[Skillsets]]) are lost, as well as half of acquired experience. It takes a total of 3820 experience to buy all skills without the influence of skillsets (Which halves the cost of the specialized skills)
==List of known skills==
 
Currently there are eight skills available in the game. Click on the respective heading to learn more about each individual skill.
 
   
  +
==Offense==
==='''[[Survival]]'''===
 
  +
[[File:Offense_icon.png|thumb|Offense icon.]]
The player's hunger and thirst increase at a slower rate as this skill is upgraded. It is recommended to invest in survival first, as this skill will let you ignore your quickly rising thirst stat while you search for clean water or a canteen.
 
   
  +
{| class="collapsible wikitable" style="width:90%"
  +
|-
  +
!Name
  +
!Description
  +
!Level Effects
  +
(per levels)
  +
!<span style="font-weight:bold;">Experience Required</span>
  +
|-
  +
|Overkill
  +
|Punch and melee with greater force
  +
|<nowiki>+7% punch/melee damage</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
  +
|-
  +
|Sharpshooter
  +
|Stabilizes recoil and increases accuracy
  +
|<nowiki>+7% stability/accuracy</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
  +
|-
  +
|Dexterity
  +
|Quicker reloading and hammering
  +
|<nowiki>+10% reloading/hammer speed</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Cardio
  +
|Quicker stamina and oxygen regeneration
  +
|<nowiki>+10% regeneration speed</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Exercise
  +
|Use less stamina and move faster
  +
|<nowiki>+5% moving speed, +50% stamina endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Diving
  +
|Use less oxygen and swim faster and reduce scope sway
  +
|<nowiki>+5% swim speed, +50% oxygen stamina +10% scope stability</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Parkour
  +
|Jump higher with less stamina
  +
|<nowiki>+5% jump height, +10% jump endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|}
   
  +
*In 3.14.5.0 Exercise and Diving skills were tweaked from 100% increase per level of skill to 50% increase per level of skill.
==='''[[Endurance]]'''===
 
The rate at which [[Stamina|stamina]] is used by sprinting, running, jumping, and performing [[:Category:Melee Weapons|melee power attacks]] is decreased as this skill is upgraded. At maximum level, jumping and the use of melee power attacks no longer uses stamina.
 
   
  +
==Defense==
  +
[[File:Defense_icon.png|thumb|Defense icon.]]
   
  +
{| class="collapsible wikitable" style="width:90%"
==='''[[Sneakybeaky]]'''===
 
  +
|+
Reduces the noise you make while moving as this skill is upgraded. A high level in this skill allows you to sneak past Zombies and players with ease.
 
  +
|-
  +
!Name
  +
!Description
  +
!Level Effects
  +
(per levels)
  +
!<span style="font-weight:bold;">Experience Required</span>
  +
|-
 
|Sneakybeaky
  +
|Move quietly and alert less zombies when crouched or prone
  +
|<nowiki>+11% stealth</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
  +
|-
  +
|Vitality
  +
|Quicker health regeneration with full food and water
  +
|<nowiki>+10% regeneration speed</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Immunity
  +
|Immune to bacteria, zombies and hallucinogens
  +
|<nowiki>+10% virus endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Toughness
  +
|Less flinching and pain effects
  +
|<nowiki>+15% flinch/grayscale endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Strength
  +
|Quicker bleeding and bone healing, less fall damage
  +
|<nowiki>+10% bleeding/bone speed, +15% fall damage endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Warmblooded
  +
|Protected from the cold, use less calories warming up
  +
|<nowiki>+20% freezing endurance</nowiki>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Survival
  +
|Use less food and water
  +
|<nowiki>+5% food/water endurance</nowiki>
  +
|10/20/30/40/50
  +
|}
   
  +
==Support==
  +
[[File:Support_icon.png|thumb|Support icon]]
   
  +
{| class="collapsible wikitable" style="width:90%"
==='''[[Marksman]]'''===
 
  +
|-
Reduces the recoil and increases accuracy when shooting firearms as this skill is increased. A high level in this skill allows most firearms to be used very effectively.
 
  +
!Name
  +
!Description
  +
!Level Effects
  +
(per levels)
  +
!Experience Required
  +
|-
  +
|Healing
  +
|Use healing items more efficiently
  +
| style="text-align:center;" | +7% healing
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
  +
|-
  +
|Crafting
  +
|Think up more advanced blueprints
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. Makeshift Items </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. basic buildables</span>
   
  +
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Complex barricades</span>
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/50/80</span>
  +
|-
  +
|Outdoors
  +
|Chop down tree faster
  +
| style="text-align:center;" | +10% resource damage
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Cooking
  +
|Prepare high quality food
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">Ingredients </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. Snack Meals</span>
   
  +
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Formal Meals</span>
==='''[[Warrior]]'''===
 
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/50/80</span>
Increases the damage dealt with melee weapons and reduces the damage taken from all exterior sources.
 
  +
|-
  +
|Fishing
  +
|Catch fish more efishiently
  +
| style="text-align:center;" | +20% reaction time
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Agriculture
  +
|Harvest crops and plants more efficiently
  +
| style="text-align:center;" | +14% harvest chance, +3% harvest speed
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>/60/70
  +
|-
  +
|Mechanic
  +
|Repair bases and vehicles more efficiently
  +
| style="text-align:center;" | +20% repair speed
  +
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
  +
|-
  +
|Engineer
  +
|Maintain more advanced blueprints
  +
|1. Makeshift Items 2.basic Items
  +
3. complex Items
  +
|20/50/80
  +
|}
   
  +
==Random Boost==
  +
Only one of these may be active at a time. This skill can be changed at any time by purchasing it again. The cost is always 25 EXP, and each skill has an equal chance to be selected. There are no upgrades to these skills.
   
  +
{| class="collapsible wikitable" style="width:90%"
==='''[[Outdoors]]'''===
 
  +
|-
Reduces the amount of hits required to take down a [[Tree|tree]] or a [[Boulders|boulder]] by 1.
 
  +
!Name
  +
!Description
  +
!Effect
  +
|-
  +
|Hardened
  +
|Reduced damage from zombies.
  +
|<nowiki>+25% zombie damage endurance</nowiki>
  +
|-
  +
|Olympic
  +
|Throw objects further.
  +
|<nowiki>+100% thrown velocity</nowiki>
  +
|-
  +
|Flight
  +
|Ragdolls and carjacked vehicles gain extra velocity.
  +
|<nowiki>+700% ragdoll/carjack velocity</nowiki>
  +
|-
  +
|Splatterific
  +
|Extra blood splatter decals.
  +
|<nowiki>+700% blood</nowiki>
  +
|}
   
 
[[Category:Skill]]
 
==='''[[Craftsman]]'''===
 
Advances your knowledge with technology. Allows you to craft more items such as C4 and Landmine.
 
 
 
==='''[[Immunity]]'''===
 
Reduces the amount of [[sickness]] taken by zombies or moldy food and increases healing.
 
 
 
 
==Trivia==
 
*Survival, endurance, sneakybeaky and marksman skill are the first skills added to the game.
 
**Warrior, outdoors and craftsman came second.
 
**Immunity came third in the [http://store.steampowered.com/app/304930/ Steam version] .
 
*The [http://unturned-bunker.wikia.com/wiki/Achievements achievement] "Skilled" can be achieved by fully upgrading a skill. The achievement "Experienced" can be achieved by fully upgrading all skills.
 
[[Category:Tips and Tricks]]
 
[[Category:Tutorials]]
 
[[Category:Mechanics]]
 

Revision as of 21:07, 16 July 2020

2015-04-17 00005

Skills are enhancements that boost a player's effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from harvesting resources and killing NPCs. Upon death, half of the levels bought in non-specialized branches (see Skillsets) are lost, as well as half of acquired experience. It takes a total of 3820 experience to buy all skills without the influence of skillsets (Which halves the cost of the specialized skills)

Offense

Offense icon

Offense icon.

Name Description Level Effects

(per levels)

Experience Required
Overkill Punch and melee with greater force +7% punch/melee damage 10/20/30/40/50/60/70
Sharpshooter Stabilizes recoil and increases accuracy +7% stability/accuracy 10/20/30/40/50/60/70
Dexterity Quicker reloading and hammering +10% reloading/hammer speed 10/20/30/40/50
Cardio Quicker stamina and oxygen regeneration +10% regeneration speed 10/20/30/40/50
Exercise Use less stamina and move faster +5% moving speed, +50% stamina endurance 10/20/30/40/50
Diving Use less oxygen and swim faster and reduce scope sway +5% swim speed, +50% oxygen stamina +10% scope stability 10/20/30/40/50
Parkour Jump higher with less stamina +5% jump height, +10% jump endurance 10/20/30/40/50
  • In 3.14.5.0 Exercise and Diving skills were tweaked from 100% increase per level of skill to 50% increase per level of skill.

Defense

Defense icon

Defense icon.

Name Description Level Effects

(per levels)

Experience Required
Sneakybeaky Move quietly and alert less zombies when crouched or prone +11% stealth 10/20/30/40/50/60/70
Vitality Quicker health regeneration with full food and water +10% regeneration speed 10/20/30/40/50
Immunity Immune to bacteria, zombies and hallucinogens +10% virus endurance 10/20/30/40/50
Toughness Less flinching and pain effects +15% flinch/grayscale endurance 10/20/30/40/50
Strength Quicker bleeding and bone healing, less fall damage +10% bleeding/bone speed, +15% fall damage endurance 10/20/30/40/50
Warmblooded Protected from the cold, use less calories warming up +20% freezing endurance 10/20/30/40/50
Survival Use less food and water +5% food/water endurance 10/20/30/40/50

Support

Support icon

Support icon

Name Description Level Effects

(per levels)

Experience Required
Healing Use healing items more efficiently +7% healing 10/20/30/40/50/60/70
Crafting Think up more advanced blueprints 1. Makeshift Items 2. basic buildables

3. Complex barricades

20/50/80
Outdoors Chop down tree faster +10% resource damage 10/20/30/40/50
Cooking Prepare high quality food 1. Ingredients 2. Snack Meals

3. Formal Meals

20/50/80
Fishing Catch fish more efishiently +20% reaction time 10/20/30/40/50
Agriculture Harvest crops and plants more efficiently +14% harvest chance, +3% harvest speed 10/20/30/40/50/60/70
Mechanic Repair bases and vehicles more efficiently +20% repair speed 10/20/30/40/50
Engineer Maintain more advanced blueprints 1. Makeshift Items 2.basic Items

3. complex Items

20/50/80

Random Boost

Only one of these may be active at a time. This skill can be changed at any time by purchasing it again. The cost is always 25 EXP, and each skill has an equal chance to be selected. There are no upgrades to these skills.

Name Description Effect
Hardened Reduced damage from zombies. +25% zombie damage endurance
Olympic Throw objects further. +100% thrown velocity
Flight Ragdolls and carjacked vehicles gain extra velocity. +700% ragdoll/carjack velocity
Splatterific Extra blood splatter decals. +700% blood