Unturned Bunker Wiki
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[[File:2015-04-17 00005.jpg|thumb|220x220px]]
 
[[File:2015-04-17 00005.jpg|thumb|220x220px]]
   
Skills are enhancements that boost a player's effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from harvesting resources and killing NPCs. Upon death, half of the levels bought in non-specialized branches are lost, as well as half of acquired experience.
+
'''Skills''' are enhancements that boost a player's effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from harvesting resources and killing NPCs. Upon death, half of the levels bought in non-specialized branches (see [[Skillsets]]) are lost, as well as half of acquired experience. It takes a total of 3820 experience to buy all skills without the influence of skillsets (Which halves the cost of the specialized skills)
   
 
==Offense==
 
==Offense==
 
[[File:Offense_icon.png|thumb|Offense icon.]]
 
[[File:Offense_icon.png|thumb|Offense icon.]]
  +
''Main Page: [[Offense]]''
 
 
{| class="collapsible wikitable" style="width:90%"
 
{| class="collapsible wikitable" style="width:90%"
 
|-
 
|-
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|Exercise
 
|Exercise
 
|Use less stamina and move faster
 
|Use less stamina and move faster
|<nowiki>+7% moving speed, +50% stamina</nowiki>
+
|<nowiki>+5% moving speed, +50% stamina endurance</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Diving
 
|Diving
|Use less oxygen and swim faster
+
|Use less oxygen and swim faster and reduce scope sway
|<nowiki>+5% swim speed, +50% oxygen stamina</nowiki>
+
|<nowiki>+5% swim speed, +50% oxygen stamina +10% scope stability</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Parkour
 
|Parkour
 
|Jump higher with less stamina
 
|Jump higher with less stamina
|<nowiki>+5% jump height, +14% jump endurance</nowiki>
+
|<nowiki>+5% jump height, +10% jump endurance</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|}
 
|}
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==Defense==
 
==Defense==
 
[[File:Defense_icon.png|thumb|Defense icon.]]
 
[[File:Defense_icon.png|thumb|Defense icon.]]
  +
''Main Page: [[Defense]]''
 
 
{| class="collapsible wikitable" style="width:90%"
 
{| class="collapsible wikitable" style="width:90%"
  +
|+
 
|-
 
|-
 
!Name
 
!Name
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|Sneakybeaky
 
|Sneakybeaky
 
|Move quietly and alert less zombies when crouched or prone
 
|Move quietly and alert less zombies when crouched or prone
|<nowiki>+11% stealthier</nowiki>
+
|<nowiki>+11% stealth</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
 
|-
 
|-
 
|Vitality
 
|Vitality
 
|Quicker health regeneration with full food and water
 
|Quicker health regeneration with full food and water
|<nowiki>+10% faster health regeneration speed</nowiki>
+
|<nowiki>+10% regeneration speed</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Immunity
 
|Immunity
 
|Immune to bacteria, zombies and hallucinogens
 
|Immune to bacteria, zombies and hallucinogens
|<nowiki>+10% virus resistance</nowiki>
+
|<nowiki>+10% virus endurance</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Toughness
 
|Toughness
 
|Less flinching and pain effects
 
|Less flinching and pain effects
|<nowiki>-15% flinching/grayscale effects</nowiki>
+
|<nowiki>+15% flinch/grayscale endurance</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Strength
 
|Strength
 
|Quicker bleeding and bone healing, less fall damage
 
|Quicker bleeding and bone healing, less fall damage
|<nowiki>+10% bleeding/bone healing speed, -15% fall damage</nowiki>
+
|<nowiki>+10% bleeding/bone speed, +15% fall damage endurance</nowiki>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
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|Survival
 
|Survival
 
|Use less food and water
 
|Use less food and water
|<nowiki>+20% food/water endurance</nowiki>
+
|<nowiki>+5% food/water endurance</nowiki>
 
|10/20/30/40/50
 
|10/20/30/40/50
 
|}
 
|}
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==Support==
 
==Support==
 
[[File:Support_icon.png|thumb|Support icon]]
 
[[File:Support_icon.png|thumb|Support icon]]
  +
''Main Page: [[Support]]''
 
 
{| class="collapsible wikitable" style="width:90%"
 
{| class="collapsible wikitable" style="width:90%"
 
|-
 
|-
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|Healing
 
|Healing
 
|Use healing items more efficiently
 
|Use healing items more efficiently
| style="text-align:center;" | +7% efficiency
+
| style="text-align:center;" | +7% healing
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50/60/70</span>
 
|-
 
|-
 
|Crafting
 
|Crafting
|Think up more complex blueprints
+
|Think up more advanced blueprints
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. Makeshift Items </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. Metal Structures</span>
+
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. Makeshift Items </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. basic buildables</span>
   
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Complex Blueprints</span>
+
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Complex barricades</span>
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/40/60</span>
+
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/50/80</span>
 
|-
 
|-
 
|Outdoors
 
|Outdoors
 
|Chop down tree faster
 
|Chop down tree faster
| style="text-align:center;" | +10% speed
+
| style="text-align:center;" | +10% resource damage
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Cooking
 
|Cooking
|Prepare high quality foods
+
|Prepare high quality food
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">Ingredients </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. Snack Meals</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">1. </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">Ingredients </span><span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">2. Snack Meals</span>
   
 
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Formal Meals</span>
 
<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">3. Formal Meals</span>
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/40/60</span>
+
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">20/50/80</span>
 
|-
 
|-
 
|Fishing
 
|Fishing
 
|Catch fish more efishiently
 
|Catch fish more efishiently
| style="text-align:center;" | +10% fishing speed
+
| style="text-align:center;" | +20% reaction time
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Agriculture
 
|Agriculture
 
|Harvest crops and plants more efficiently
 
|Harvest crops and plants more efficiently
| style="text-align:center;" | +14% double harvest chance, +7% harvest speed
+
| style="text-align:center;" | +14% harvest chance, +3% harvest speed
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
+
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>/60/70
 
|-
 
|-
 
|Mechanic
 
|Mechanic
|Repair vehicle more efficiently
+
|Repair bases and vehicles more efficiently
| style="text-align:center;" | +40% repair speed
+
| style="text-align:center;" | +20% repair speed
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|<span style="color:rgb(172,178,184);font-family:Arial,Helvetica,Verdana,sans-serif;line-height:20px;">10/20/30/40/50</span>
 
|-
 
|-
 
|Engineer
 
|Engineer
 
|Maintain more advanced blueprints
 
|Maintain more advanced blueprints
  +
|1. Makeshift Items 2.basic Items
|<nowiki>-</nowiki>
 
  +
3. complex Items
|20/40/60
+
|20/50/80
 
|}
 
|}
   
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!Name
 
!Name
 
!Description
 
!Description
  +
!Effect
 
|-
 
|-
 
|Hardened
 
|Hardened
|25% reduced damage from zombies
+
|Reduced damage from zombies.
  +
|<nowiki>+25% zombie damage endurance</nowiki>
 
|-
 
|-
 
|Olympic
 
|Olympic
|Thrown objects gain 100% extra velocity
+
|Throw objects further.
  +
|<nowiki>+100% thrown velocity</nowiki>
 
|-
 
|-
 
|Flight
 
|Flight
|Ragdolls and carjacked vehicles
+
|Ragdolls and carjacked vehicles gain extra velocity.
gain 700% extra velocity
+
|<nowiki>+700% ragdoll/carjack velocity</nowiki>
 
|-
 
|-
 
|Splatterific
 
|Splatterific
|700% more blood splatters
+
|Extra blood splatter decals.
 
|<nowiki>+700% blood</nowiki>
 
|}
 
|}
  +
[[Category:Skills]]
+
[[Category:Skill]]

Revision as of 21:07, 16 July 2020

2015-04-17 00005

Skills are enhancements that boost a player's effectiveness in doing certain tasks, such as shooting, running, and resource gathering. Skills may be bought using experience obtained from harvesting resources and killing NPCs. Upon death, half of the levels bought in non-specialized branches (see Skillsets) are lost, as well as half of acquired experience. It takes a total of 3820 experience to buy all skills without the influence of skillsets (Which halves the cost of the specialized skills)

Offense

Offense icon

Offense icon.

Name Description Level Effects

(per levels)

Experience Required
Overkill Punch and melee with greater force +7% punch/melee damage 10/20/30/40/50/60/70
Sharpshooter Stabilizes recoil and increases accuracy +7% stability/accuracy 10/20/30/40/50/60/70
Dexterity Quicker reloading and hammering +10% reloading/hammer speed 10/20/30/40/50
Cardio Quicker stamina and oxygen regeneration +10% regeneration speed 10/20/30/40/50
Exercise Use less stamina and move faster +5% moving speed, +50% stamina endurance 10/20/30/40/50
Diving Use less oxygen and swim faster and reduce scope sway +5% swim speed, +50% oxygen stamina +10% scope stability 10/20/30/40/50
Parkour Jump higher with less stamina +5% jump height, +10% jump endurance 10/20/30/40/50
  • In 3.14.5.0 Exercise and Diving skills were tweaked from 100% increase per level of skill to 50% increase per level of skill.

Defense

Defense icon

Defense icon.

Name Description Level Effects

(per levels)

Experience Required
Sneakybeaky Move quietly and alert less zombies when crouched or prone +11% stealth 10/20/30/40/50/60/70
Vitality Quicker health regeneration with full food and water +10% regeneration speed 10/20/30/40/50
Immunity Immune to bacteria, zombies and hallucinogens +10% virus endurance 10/20/30/40/50
Toughness Less flinching and pain effects +15% flinch/grayscale endurance 10/20/30/40/50
Strength Quicker bleeding and bone healing, less fall damage +10% bleeding/bone speed, +15% fall damage endurance 10/20/30/40/50
Warmblooded Protected from the cold, use less calories warming up +20% freezing endurance 10/20/30/40/50
Survival Use less food and water +5% food/water endurance 10/20/30/40/50

Support

Support icon

Support icon

Name Description Level Effects

(per levels)

Experience Required
Healing Use healing items more efficiently +7% healing 10/20/30/40/50/60/70
Crafting Think up more advanced blueprints 1. Makeshift Items 2. basic buildables

3. Complex barricades

20/50/80
Outdoors Chop down tree faster +10% resource damage 10/20/30/40/50
Cooking Prepare high quality food 1. Ingredients 2. Snack Meals

3. Formal Meals

20/50/80
Fishing Catch fish more efishiently +20% reaction time 10/20/30/40/50
Agriculture Harvest crops and plants more efficiently +14% harvest chance, +3% harvest speed 10/20/30/40/50/60/70
Mechanic Repair bases and vehicles more efficiently +20% repair speed 10/20/30/40/50
Engineer Maintain more advanced blueprints 1. Makeshift Items 2.basic Items

3. complex Items

20/50/80

Random Boost

Only one of these may be active at a time. This skill can be changed at any time by purchasing it again. The cost is always 25 EXP, and each skill has an equal chance to be selected. There are no upgrades to these skills.

Name Description Effect
Hardened Reduced damage from zombies. +25% zombie damage endurance
Olympic Throw objects further. +100% thrown velocity
Flight Ragdolls and carjacked vehicles gain extra velocity. +700% ragdoll/carjack velocity
Splatterific Extra blood splatter decals. +700% blood