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In an online server, '''Hunting''' animals is not a reliable food source because of the following reasons:
 
In an online server, '''Hunting''' animals is not a reliable food source because of the following reasons:
#'''Hunting''' animals requires ammunition, killing them may take several headshots and animals tend to move a lot when they get shot at. In an online survival server, ammunition is typically limited and difficult to come by when there are survivors and hostile players looking for them.
 
#Animal spawn points are often guarded by Survivor Group Bases. Some player groups tend to build their base near or at animal spawn points due to the potential food supply and flat open area. When the base inhabitants see you hunting an animal or hear your gunshots, they won’t think twice about shooting you and looting your corpse.
 
#It may take a while to track down an animal that has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.
 
However, in Singleplayer '''hunting''' animals is not a bad option and some NPC quests require ingredients from an animal.
 
   
== Tips and Tricks: ==
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#Effective '''hunting''' of animals requires ammunition, killing them may take several shots and animals tend to move a lot when getting shot at. In an online server, ammunition is typically limited and difficult to come by when there are other players looking for them.
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#Animal spawn points may be located near Survivor Group Bases. Some player groups tend to build their base near or at animal spawn points due to the potential food supply and flat open area. When the base inhabitants see you hunting an animal or hear your gunshots, they won’t think twice about shooting you and looting your corpse.
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#It may take a while to track down an animal which has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.
   
When '''hunting''' animals, the following weapons/methods are good choices:
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In single-player, '''hunting''' animals is not a bad option and some [[quests]] require ingredients from animals.
   
[[Rifle]] The Makeshift '''Rifle''' only uses [[Low Caliber Civilian Ammunition Box|Civilian Ammunition]] which is very easy to find or you can craft its ammo case with 6 Metal Scrap. Its Magazine holds up to 5 rounds, slightly higher recoil than [[Hawkhound]]. Range varies with the type of rifle. 225m for Pine, 200m for Maple, and 175m for Birch. Makeshift '''Rifle''' degrades faster than most weapons but can take out any animal with a single headshot.
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== Useful weapons and tactics: ==
*[[Hawkhound]] – Like the Makeshift [[Rifle]], it also uses [[Low Caliber Civilian Ammunition Box|Civilian Ammunition]] but its ammo can’t be crafted unlike the Makeshift [[Rifle]], though it holds up to 8 rounds in every magazine. The [[Hawkhound]] has a good range up to 200 meters and is accurate, which is good in taking out animals
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over longer ranges.
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*[[:Category:Rifle|Rifles]] Bolt-action rifles are often some of the earliest weapons players stumble across. They deal enough damage to take out animals in one headshot, but their effectiveness depends heavily on the user.
*[[Bow (disambiguation)|Bows]] and [[Crossbow]]s – [[Arrow|Ammo]] can be crafted with [[nails]] and sticks, can inflict high damage but needs to reload every shot and its ammo takes up a lot of space, is silent, has a good range of 200m and its ammo can be retrieved. Interestingly, even though bow weapons are silent nearby animals still flee when an animal in their close vicinity is killed.
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*[[Bow (disambiguation)|Bows]] and [[Crossbow]]s – [[Arrow|Ammo]] can be crafted with [[nails]] and sticks, deal enough damage for single-shot headshot kills. Drawbacks include: slow rate of fire, ammo requires large amounts of space. Interestingly, even though bow weapons are silent nearby animals still flee when an animal in their close vicinity is killed.
*[[:Category:Vehicle|Vehicles]]— it only needs [[Gas]], Battery, [[Tire]]s, and a driver. They can be found throughout the map with the [[Gas]], Battery, and [[Tire]]s on. Accuracy depends on its driver, but can one-hit kill any animal.
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*[[:Category:Vehicle|Vehicles]] Can one-hit kill any animal, but can be difficult to use. Make you a large potential target for greedy players, and are of limited use in wooded areas.
*[[Bluntforce]] — [[12 Gauge Shells|Ammo]] can be found at police locations, it has a decent capacity for a shotgun, fires 12 pellets, and commonly spawns. However it has a relatively short range and takes up a lot of space in your inventory, which may make it hard to fill your inventory with [[Leather]], [[Raw Venison]] or other animal produce.
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*[[:Category:Shotgun|Shotguns]] Shotguns are almost always a guaranteed single-shot kill even with body shots, but require the user to get close to the prey. Shotguns are very loud, making their use on populated servers risky. Secondary-sized shotguns make for good back-up weapons when hunting [[bear]]s, [[Wolf|wolves]] or other aggressive animals.
*[[Masterkey]] — [[20 Gauge Shells|Ammo]] can be found at campgrounds and farms, and can inflict a massive amount of damage towards the target if all or most of the pellets hit. It is chambered in [[20 Gauge Shells]] which can be found at the same locations as the [[Masterkey]]. While its high damage, fast fire rate, and fast reload do sound appealing, it has some downsides, such as having a very short range, low ammo capacity, being very loud and only accepting tactical attachments.
 
 
*Sneak attacks with melee weapons — If the player has invested in melee and stealth skills, you can rather easily sneak up on passive animals and kill them with one power attack to the head, provided that you have a decent melee weapon and/or sufficient perk investment.
 
*Sneak attacks with melee weapons — If the player has invested in melee and stealth skills, you can rather easily sneak up on passive animals and kill them with one power attack to the head, provided that you have a decent melee weapon and/or sufficient perk investment.
   
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*[[Yukon]]: Animals spawn near the road to the ski center near the [[Crashed Skycrane]]. Exercise caution when engaging [[Bear|bears]] or [[Wolf|wolves]], especially if you are new to the game.
 
*[[Yukon]]: Animals spawn near the road to the ski center near the [[Crashed Skycrane]]. Exercise caution when engaging [[Bear|bears]] or [[Wolf|wolves]], especially if you are new to the game.
   
Optionally, you can place traps around the animal spawns, although placing too many traps will reduce the spawn chance of the animals. This means that fleeing animals may run over the trap, aiding in hunting groups of animals. Another possibility is to get the animals to run into corners, making them easy pickings.
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Optionally, you can place traps or obstacles around the animal spawns, although placing too many buildables will reduce the spawn chance of the animals. This means that fleeing animals may run over the trap, aiding in hunting groups of animals. Another possibility is to get the animals to run into corners, making them easy pickings.
 
You can also fence the spawn area, making hunting considerably easier.
 
 
[[Category:Tutorials]]
 
[[Category:Tutorials]]

Latest revision as of 18:50, March 4, 2019

In an online server, Hunting animals is not a reliable food source because of the following reasons:

  1. Effective hunting of animals requires ammunition, killing them may take several shots and animals tend to move a lot when getting shot at. In an online server, ammunition is typically limited and difficult to come by when there are other players looking for them.
  2. Animal spawn points may be located near Survivor Group Bases. Some player groups tend to build their base near or at animal spawn points due to the potential food supply and flat open area. When the base inhabitants see you hunting an animal or hear your gunshots, they won’t think twice about shooting you and looting your corpse.
  3. It may take a while to track down an animal which has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.

In single-player, hunting animals is not a bad option and some quests require ingredients from animals.

Useful weapons and tactics: Edit

  • Rifles – Bolt-action rifles are often some of the earliest weapons players stumble across. They deal enough damage to take out animals in one headshot, but their effectiveness depends heavily on the user.
  • Bows and CrossbowsAmmo can be crafted with nails and sticks, deal enough damage for single-shot headshot kills. Drawbacks include: slow rate of fire, ammo requires large amounts of space. Interestingly, even though bow weapons are silent nearby animals still flee when an animal in their close vicinity is killed.
  • Vehicles — Can one-hit kill any animal, but can be difficult to use. Make you a large potential target for greedy players, and are of limited use in wooded areas.
  • Shotguns – Shotguns are almost always a guaranteed single-shot kill even with body shots, but require the user to get close to the prey. Shotguns are very loud, making their use on populated servers risky. Secondary-sized shotguns make for good back-up weapons when hunting bears, wolves or other aggressive animals.
  • Sneak attacks with melee weapons — If the player has invested in melee and stealth skills, you can rather easily sneak up on passive animals and kill them with one power attack to the head, provided that you have a decent melee weapon and/or sufficient perk investment.

Tips & Tricks for Hunting: Edit

Find an area in which animals spawn:

Optionally, you can place traps or obstacles around the animal spawns, although placing too many buildables will reduce the spawn chance of the animals. This means that fleeing animals may run over the trap, aiding in hunting groups of animals. Another possibility is to get the animals to run into corners, making them easy pickings.

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