FANDOM


(Added a new weapon to hunt with.)
(Slight overhaul)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
In an Online Server, '''Hunting''' Animals is not a good source of steady food in game because of these two reasons.
+
In an online server, '''Hunting''' animals is not a reliable food source because of the following reasons:
#'''Hunting''' animals requires ammunition, killing them takes 2 – 3 shots at the head and they tend to move a lot when they got shot at. In online survival server, ammunition is limited and difficult to come by when there are survivors and hostile players looking for them.
 
#Animal spawn points are always guarded by Survivor Group Base. Some player groups tend to build their base near or on animal spawn points, this is because of the food and flat open area. When the base inhabitants saw you hunting an animal or heard your gunshots, they wouldn’t think twice to shoot down and loot your corpse.
 
#It may take a while to track down an animal that has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.
 
However, in Singleplayer '''hunting''' animals is not half bad and some NPC quest needs ingredients from an animal.
 
   
== Tips and Tricks: ==
+
#Effective '''hunting''' of animals requires ammunition, killing them may take several shots and animals tend to move a lot when getting shot at. In an online server, ammunition is typically limited and difficult to come by when there are other players looking for them.
  +
#Animal spawn points may be located near Survivor Group Bases. Some player groups tend to build their base near or at animal spawn points due to the potential food supply and flat open area. When the base inhabitants see you hunting an animal or hear your gunshots, they won’t think twice about shooting you and looting your corpse.
  +
#It may take a while to track down an animal which has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.
   
When '''hunting''' animals, the good weapon of choice is the following.
+
In single-player, '''hunting''' animals is not a bad option and some [[quests]] require ingredients from animals.
   
[[Rifle]] – The Makeshift '''Rifle''' only use [[Civilian Bullets]] which is very easy to find or you can craft its ammo case with 6 Metal Scrap. Its Magazine holds up to 5 rounds, slightly higher recoil than [[Hawkhound]]. Range varies with the type of rifle. 225m for Pine, 200m for Maple, and 175m for Birch. Makeshift '''Rifle''' degrades faster than most weapons but can cause bleeding damage which can help in hunting and can take down animals with two shots at 100% durability.
+
== Useful weapons and tactics: ==
*[[Hawkhound]] – Same with Makeshift [[Rifle]], it also uses [[Civilian Bullets]] but its ammo can’t be crafted unlike the Makeshift [[Rifle]], it holds up to 8 rounds in every magazine and has a low recoil making consecutive shots easy to aim than Makeshift [[Rifle]], It has a good range up to 200 meters and very accurate which is good in taking out animal in long range.
 
*[[Bow (disambiguation)|Bows]] and [[Crossbow]]s – Ammo can be crafted with [[nails]] and sticks, can inflict high damage but needs to reload every shot and its ammo takes up a lot of space, very silent and has a good range up to 200m and its ammo can be retrieved.
 
*[[:Category:Vehicle|Vehicles]] – it only needs [[Gas]], Battery, [[Tire]]s, and a driver. They can be found throughout the map with the [[Gas]], Battery, and [[Tire]]s on. Accuracy depends on its driver, but can one-hit kill any animal.
 
*[[Bluntforce]] — Ammo can be found at police locations, it has a decent capacity for a shotgun, fires 12 pellets, and commonly spawns. However it has a very poor range and it takes up a lot of space in your inventory, making it hard to take home a lot of [[leather]] and [[venison]].
 
   
=== Tricks in Hunting: ===
+
*[[:Category:Rifle|Rifles]] – Bolt-action rifles are often some of the earliest weapons players stumble across. They deal enough damage to take out animals in one headshot, but their effectiveness depends heavily on the user.
  +
*[[Bow (disambiguation)|Bows]] and [[Crossbow]]s – [[Arrow|Ammo]] can be crafted with [[nails]] and sticks, deal enough damage for single-shot headshot kills. Drawbacks include: slow rate of fire, ammo requires large amounts of space. Interestingly, even though bow weapons are silent nearby animals still flee when an animal in their close vicinity is killed.
  +
*[[:Category:Vehicle|Vehicles]] — Can one-hit kill any animal, but can be difficult to use. Make you a large potential target for greedy players, and are of limited use in wooded areas.
  +
*[[:Category:Shotgun|Shotguns]] – Shotguns are almost always a guaranteed single-shot kill even with body shots, but require the user to get close to the prey. Shotguns are very loud, making their use on populated servers risky. Secondary-sized shotguns make for good back-up weapons when hunting [[bear]]s, [[Wolf|wolves]] or other aggressive animals.
  +
*Sneak attacks with melee weapons — If the player has invested in melee and stealth skills, you can rather easily sneak up on passive animals and kill them with one power attack to the head, provided that you have a decent melee weapon and/or sufficient perk investment.
   
Find an area which animal spawn very often.
+
=== Tips & Tricks for Hunting: ===
*In [[Washington]], the most common area is around the [[Bellevue Golf Course]].
 
*In [[PEI]], [[Belfast Airport]] and the plains near the [[Confederation Bridge]].
 
*In [[Russia]], the road from [[St. Petersburg]] to [[Volk Military Base]].
 
*In [[Hawaii]], near the Unyielding HQ, the road going to the nearest town.
 
   
Now if you find your hunting spot place wood spike on random place around or near the area. Remember “Do not Flood” the area with spikes because the animal spawn will be lessened.
+
Find an area in which animals spawn:
  +
*[[Washington]]: A common area is around the [[Bellevue Golf Course]].
  +
*[[PEI]]: [[Belfast Airport]] and the plains near the [[Confederation Bridge]].
  +
*[[Russia]]: The road from [[St. Petersburg]] to [[Volk Military Base]].
  +
*[[Hawaii]]: Near the Unyielding HQ, the road going to the nearest town.
  +
*[[Yukon]]: Animals spawn near the road to the ski center near the [[Crashed Skycrane]]. Exercise caution when engaging [[Bear|bears]] or [[Wolf|wolves]], especially if you are new to the game.
   
The trick here, when you shoot an animal there will be a chance that they will run into the traps you have set.
+
Optionally, you can place traps or obstacles around the animal spawns, although placing too many buildables will reduce the spawn chance of the animals. This means that fleeing animals may run over the trap, aiding in hunting groups of animals. Another possibility is to get the animals to run into corners, making them easy pickings.
 
Aside from hunting them, you could farm them by walling off the spawn area of the animals you want to farm and setting up traps along the wall or fence of the coral. In this way, they will not run off too far from your sight.
 
 
[[Category:Tutorials]]
 
[[Category:Tutorials]]

Latest revision as of 18:50, March 4, 2019

In an online server, Hunting animals is not a reliable food source because of the following reasons:

  1. Effective hunting of animals requires ammunition, killing them may take several shots and animals tend to move a lot when getting shot at. In an online server, ammunition is typically limited and difficult to come by when there are other players looking for them.
  2. Animal spawn points may be located near Survivor Group Bases. Some player groups tend to build their base near or at animal spawn points due to the potential food supply and flat open area. When the base inhabitants see you hunting an animal or hear your gunshots, they won’t think twice about shooting you and looting your corpse.
  3. It may take a while to track down an animal which has run away from you. If you can, try to chase it as long as possible. Take note that animals can't run forever and stop after a few seconds.

In single-player, hunting animals is not a bad option and some quests require ingredients from animals.

Useful weapons and tactics: Edit

  • Rifles – Bolt-action rifles are often some of the earliest weapons players stumble across. They deal enough damage to take out animals in one headshot, but their effectiveness depends heavily on the user.
  • Bows and CrossbowsAmmo can be crafted with nails and sticks, deal enough damage for single-shot headshot kills. Drawbacks include: slow rate of fire, ammo requires large amounts of space. Interestingly, even though bow weapons are silent nearby animals still flee when an animal in their close vicinity is killed.
  • Vehicles — Can one-hit kill any animal, but can be difficult to use. Make you a large potential target for greedy players, and are of limited use in wooded areas.
  • Shotguns – Shotguns are almost always a guaranteed single-shot kill even with body shots, but require the user to get close to the prey. Shotguns are very loud, making their use on populated servers risky. Secondary-sized shotguns make for good back-up weapons when hunting bears, wolves or other aggressive animals.
  • Sneak attacks with melee weapons — If the player has invested in melee and stealth skills, you can rather easily sneak up on passive animals and kill them with one power attack to the head, provided that you have a decent melee weapon and/or sufficient perk investment.

Tips & Tricks for Hunting: Edit

Find an area in which animals spawn:

Optionally, you can place traps or obstacles around the animal spawns, although placing too many buildables will reduce the spawn chance of the animals. This means that fleeing animals may run over the trap, aiding in hunting groups of animals. Another possibility is to get the animals to run into corners, making them easy pickings.

Community content is available under CC-BY-SA unless otherwise noted.