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Horde Beacon
Beacon 1194
GUID 632632fea2f94952938100c6cb62c544
File Beacon
ID 1194
Rarity Legendary
Type Beacon
Slots 4 Slots (2x2)
Health 80%
Range 4 meters • 4.37445 yards
Radius 0.5 meters • 0.54681 yards
Offset 0.75 meters • 0.82021 yards
Explosion 36
Special Wave • Drops • Rewards

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The Horde Beacon is a Legendary Beacon in Unturned 3.

Overview:[]

When placed inside navmesh, it emits a signal that spawns 100 Zombies and causes them to act as if they are in a Full Moon. They chase the Player who placed the Horde Beacon and any other Players within the area's navmesh. The last zombie spawned will be a Mega Zombie with increased health and damage.

Zombies affected by the Horde Beacon gain additional health and deal more damage per attack, making them difficult to deal with. The health and damage will increase more and more for each Player that is participating.

If no Players are in the town where it was placed, the Horde Beacon will destroy itself and not grant any Items.

If all Zombies are killed, the Horde Beacon will destroy itself and drop a few Items. The amount of Items scales determined by how many Players actually participated. It drops 7 in single-player.

Difficulty and Drop Algorithms:[]

The amount of health that Zombies spawned by the Horde Beacon have depends on the amount of players in the area when the Horde Beacon is placed, and is calculated with the following formula:

HordeHealth = BaseHealth * (x + 1), with 'x' being the amount of players in the navmesh.

The amount of Items that the Horde Beacon spawns when it is completed scales up with the count of participants, dropping at most seven per each Player present in the area at the time of placing the Horde Beacon. The formula for the amount of drops is:

Amount of drops = sqrt(x) * 7, with 'x' being the amount of players in the navmesh.

Blueprints:[]

Possible Item Drops:[]

There are twenty-four possible Items that can drop after completing the Horde Beacon. Loot is drawn from the Beacon spawn-group.

Beacon
Asset ID Chance
Dragonfang Box 113 5.6%
Desert Falcon Magazine 498 5.6%
Military Drum 17 5.6%
Nykorev Box 127 5.6%
Nykorev 126 5.6%
Ranger Drum 125 5.6%
High Caliber Ranger Ammunition Box 1192 5.6%
Fragmentation Grenade 254 5.6%
Devil's Bane Magazine 1485 5.6%
Devil's Bane 1484 5.6%
Matamorez 1000 2.8%
Ekho Magazine 1384 2.8%
Ekho 1382 2.8%
Grizzly 297 2.8%
Matamorez Magazine 1003 2.8%
Timberwolf Magazine 20 2.8%
Timberwolf 18 2.8%
PDW 116 2.8%
Grizzly Magazine 298 0.6%
Hell's Fury 1364 0.6%

History:[]

History
Version Changes
3.14.6.0 The Horde Beacon has been added to the game.
3.14.15.0 Can no longer be salvaged.

Trivia:[]

  • Zombies spawned through the Horde Beacon do not drop Items.
  • If the Horde Beacon is destroyed at any time during the attack, all zombies present will revert back to their normal, item-dropping variety. This includes the Mega Zombie.
  • If a horde beacon was done on Carpat, the Mega Zombie would have the health of a normal zombie. This was most likely due to no mega spawns being present on the entire map.
  • Horde Beacons could only be obtained on Carpat with cheats.
Entity (Unturned 3)
BuildingID List

Downloadable Workshop Content
This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded.
Horde Beacon
Metro Horde 57034
GUID 986df8b566a545769da1b3f071208fa0
File Metro_Horde
ID 57034
Rarity Legendary
Type Beacon
Slots 6 Slots (2x3)
Health 1000%
Range 4 meters • 4.37445 yards
Radius 0.5 meters • 0.54681 yards
Offset 0.5 meters • 0.54681 yards
Explosion 36
Special Unpickupable • Wave 132 • Drops • Rewards 22 • Reward_ID 57125

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The Horde Beacon is a Legendary Beacon in Unturned 3 in the map Elver.

Overview:[]

When placed inside navmesh, it emits a signal that spawns 100 Zombies and causes them to act as if they are in a Full Moon. They chase the Player who placed the Horde Beacon and any other Players within the area's navmesh. The last zombie spawned will be a Mega Zombie with increased health and damage.

Zombies affected by the Horde Beacon gain additional health and deal more damage per attack, making them difficult to deal with. The health and damage will increase more and more for each Player that is participating.

If no Players are in the town where it was placed, the Horde Beacon will destroy itself and not grant any Items.

If all Zombies are killed, the Horde Beacon will destroy itself and drop a few Items. The amount of Items scales determined by how many Players actually participated. It drops 7 in single-player.

Difficulty and Drop Algorithms:[]

The amount of health that Zombies spawned by the Horde Beacon have depends on the amount of players in the area when the Horde Beacon is placed, and is calculated with the following formula:

HordeHealth = BaseHealth * (x + 1), with 'x' being the amount of players in the navmesh.

The amount of Items that the Horde Beacon spawns when it is completed scales up with the count of participants, dropping at most seven per each Player present in the area at the time of placing the Horde Beacon. The formula for the amount of drops is:

Amount of drops = sqrt(x) * 7, with 'x' being the amount of players in the navmesh.

Blueprints:[]

Output:[]

Entity (Unturned 3)
BuildingID List

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