Health is the value used in Unturned. It is one of five statuses for the player.
The Health bar begins at 100% whenever the player spawns, and will decrease whenever the player takes damage in game through a variety of ways. Blood can be restored through Medical Supplies. Blood will also slowly regenerate when food, water, and immunity meters are all at or above 90%.
Health is also used as a value for other entities, structures, barricades, and some objects.
Causes of Depletion of Health[]
- Being attacked by a hostile entity
- Being attacked by a player that is not in your group*
- Immunity meter reaches 0%
- Food meter reaches 0%
- Water meter reaches 0%
- Drowning
- Getting ran over by a vehicle*
- Stepping on traps*
- Falling from great heights
- Freezing to death
- Burning to death
- Explosions caused by any means
- Asphyxiation
- Bleeding Effect
*These do not apply to PvE based servers.
Medical Supplies That Restore Health[]
- Rag
- Bandage
- Dressing
- Painkillers
- Antibiotics
- Suturekit
- Medkit
- Blood Bag
- Vitamins
- Cough Syrup
- Tablets
- Vaccine
- Morphine
- Splint
- Adrenaline
Other sources of restoring blood are:
- Teal berries
- Vermillion berries
- Crushed Russet
- Crushed Indigo
- Crushed Amber
- Crushed Mauve
- Crushed Jade
- Cooked Venison
- Cooked Beef
- Bacon
- Raw Venison
- Raw Beef
- Raw Pork
- Pizza
Trivia[]
- Whenever you are hit, a blood effect is emitted onto surrounding surfaces to simulate blood splatter, unless the player has "Blood" in graphics unchecked. The same applies to Zombies and Animals.