|
HMG
|
|
ID
|
1394
|
Context
|
Epic Ranged Weapon
|
File
|
HMG
|
Equip
|
Vehicle: 1 slots (1x1)
|
Fire Mode
|
Auto
|
Range
|
250 meters • 273.40332 yards
|
Firerate
|
6.25 RPS
|
Durability
|
0% degrade chance (1 wear)
|
Attachments
|
Hook
|
N/A
|
Default
|
Tank Scope
|
HMG Box
|
50
|
40 to 50
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
|
|
Description
|
Heavy machine gun chambered in HMG ammunition.
|
|
|
|
HMG
|
|
Player Damage
|
Damage
|
50
|
Leg
|
Arm
|
Spine
|
Skull
|
0.6
|
0.6
|
0.8
|
1.1
|
|
|
Zombie Damage
|
Damage
|
99
|
Leg
|
Arm
|
Spine
|
Skull
|
0.3
|
0.3
|
0.6
|
1.1
|
|
|
Animal Damage
|
Damage
|
50
|
Leg
|
Spine
|
Skull
|
0.6
|
0.8
|
1.1
|
|
|
Miscellaneous Damage
|
Negation
|
Barricade
|
Structure
|
True
|
25
|
25
|
Vehicle
|
Resource
|
Object
|
40
|
50
|
50
|
|
|
|
|
HMG
|
|
File
|
HMG
|
Muzzle
|
4
|
Replace
|
Unplace
|
Reload
|
multiplier of 1
|
multiplier of 1
|
multiplier of 2
|
|
Ballistics
|
Force
|
Step
|
Travel
|
Drop
|
N/A
|
25 m
|
10
|
0.002
|
|
ADS Spread
|
Hip-fire Spread
|
0.005
|
0.025
|
|
|
Recoil and Shake
|
Horizontal
|
Vertical
|
−0.1 to 0.1
|
0.5
|
0.3 to 0.5
|
0.5
|
|
Aim
|
ADS recoil multiplier of 1
|
Abscissa
|
Ordinate
|
Applicate
|
0 to 0
|
0 to 0
|
0 to 0
|
|
|
|
The HMG is an Epic Ranged Weapon in Unturned 3. It uses the HMG Box, which holds 50 rounds.
Acquirement:
It can only be used while in the Attack Heli, Commander, Skipper, Chariot, Spartan, or Maelstrom, and is otherwise unobtainable.
Analysis:
Advantages:
- Minimal recoil.
- No degrade chance.
- Highly accurate.
- Amazing range.
- Great damage.
- Additional explosive damage from the HMG Box.
- Can damage anything that is normally invulnerable.
- No scope sway.
Disadvantages:
Trivia:
- The term "HMG" stands for "heavy machine gun."
- It is likely based on the Yak-B 12.7mm machine gun, a rotary cannon specifically designed for the Hind helicopter.
- When spawned via admin commands, it does not have a model nor size values, meaning that it would take 1 slot and will be invisible.
|
HMG
|
|
ID
|
1471
|
Context
|
Epic Ranged Weapon
|
File
|
HMG_Fighter_Jet
|
Equip
|
Vehicle: 1 slots (1x1)
|
Fire Mode
|
Auto
|
Range
|
500 meters • 546.80665 yards
|
Firerate
|
6.25 RPS
|
Durability
|
0% degrade chance (1 wear)
|
Attachments
|
Hook
|
N/A
|
Default
|
Tank Scope
|
HMG Box
|
50
|
40 to 50
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
|
|
Description
|
Heavy machine gun chambered in HMG ammunition.
|
|
|
|
HMG
|
|
Player Damage
|
Damage
|
50
|
Leg
|
Arm
|
Spine
|
Skull
|
0.6
|
0.6
|
0.8
|
1.1
|
|
|
Zombie Damage
|
Damage
|
99
|
Leg
|
Arm
|
Spine
|
Skull
|
0.3
|
0.3
|
0.6
|
1.1
|
|
|
Animal Damage
|
Damage
|
50
|
Leg
|
Spine
|
Skull
|
0.6
|
0.8
|
1.1
|
|
|
Miscellaneous Damage
|
Negation
|
Barricade
|
Structure
|
True
|
25
|
25
|
Vehicle
|
Resource
|
Object
|
40
|
50
|
50
|
|
|
|
|
HMG
|
|
File
|
HMG_Fighter_Jet
|
Muzzle
|
4
|
Replace
|
Unplace
|
Reload
|
multiplier of 1
|
multiplier of 1
|
multiplier of 2
|
|
Ballistics
|
Force
|
Step
|
Travel
|
Drop
|
N/A
|
20 m
|
25
|
0
|
|
ADS Spread
|
Hip-fire Spread
|
0.00125
|
0.025
|
|
|
Recoil and Shake
|
Horizontal
|
Vertical
|
0 to 0
|
0
|
0 to 0
|
0
|
|
Aim
|
ADS recoil multiplier of 1
|
Abscissa
|
Ordinate
|
Applicate
|
0 to 0
|
0 to 0
|
0 to 0
|
|
|
|
The HMG is an Epic Ranged Weapon in Unturned 3. It uses the HMG Box, which holds 50 rounds.
Acquirement:
It can only be used while in the Fighter Jet and is otherwise unobtainable.
Analysis:
Advantages:
- No recoil.
- No degrade chance.
- Highly accurate.
- Extremely amazing range.
- Great damage.
- Additional explosive damage from the HMG Box.
- Can damage anything that is normally invulnerable.
- No scope sway.
- No ballistic drop.
Disadvantages:
- Can only be used while in the Fighter Jet.
- Relatively small ammo capacity for a machine gun.
Trivia:
- The term "HMG" stands for "heavy machine gun."
- It is likely based on the Yak-B 12.7mm machine gun, a rotary cannon specifically designed for the Hind helicopter.
- When spawned via admin commands, it does not have a model nor size values, meaning that it would take 1 slot and will be invisible.