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HMG
HMG 1394
ID 1394
Rarity Epic
Type Ranged Weapon
Slots Vehicle: 1 Slots (1x1)
Hooks N/A
Defaults Tank Scope
Firemodes Auto
Range 250 meters • 820.21 feet
Firerate 6.25 RPS
Durability 0% degrade chance ( wear)
HMG
[[File:|center]]
Damage 50
Damage 99
Damage 50
Barricade 25
Structure 25
Vehicle 40
Resource 50
Object 50
Negation True
HMG
[[File:|center|64px]]
File HMG
Caliber 37
Muzzle 4
HMG
HMG 1394

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The HMG is an Epic Ranged Weapon in Unturned 3. It uses the HMG Box, which holds 50 rounds.

Acquirement:

It can only be used while in the Hind, Commander, or Skipper, and is otherwise unobtainable.

Analysis:

Advantages:

  • Minimal recoil.
  • No degrade chance.
  • Highly accurate.
  • Amazing range.
  • Great damage.
  • Can damage anything that is normally invulnerable.
  • No scope sway.

Disadvantages:

  • Can only be used while in the gunner's seat of the Hind, Commander, or the Skipper.
  • Relatively small ammo capacity for a machine gun.
  • Mediocre bullet spread values, albeit having long range potential.

Trivia:

  • The term "HMG" stands for "heavy machine gun."
  • It is likely based on the Yak-B 12.7mm machine gun, a rotary cannon specifically designed for the Hind helicopter.
  • When spawned via admin commands, it does not have a model nor size values, meaning that it would take 1 slot and will be invisible.
Weaponry (Unturned 3)

ID ListWeaponry

Attachment (Unturned 3)

ID ListWeaponry

HMG
ID 1471
Rarity Epic
Type Ranged Weapon
Slots Vehicle: 1 Slots (1x1)
Hooks N/A
Defaults Tank Scope
Firemodes Auto
Range 500 meters • 1640.42 feet
Firerate 6.25 RPS
Durability 0% degrade chance ( wear)
HMG
[[File:|center]]
Damage 50
Damage 99
Damage 50
Barricade 25
Structure 25
Vehicle 40
Resource 50
Object 50
Negation True
HMG
[[File:|center|64px]]
File HMG_Fighter_Jet
Caliber 37
Muzzle 4
HMG

1

2

The HMG is an Epic Ranged Weapon in Unturned 3. It uses the HMG Box, which holds 50 rounds.

Acquirement:

It can only be used while in the Fighter Jet and is otherwise unobtainable.

Analysis:

Advantages:

  • No recoil.
  • No degrade chance.
  • Highly accurate.
  • Extremely amazing range.
  • Great damage.
  • Can damage anything that is normally invulnerable.
  • No scope sway.
  • No ballistic drop.

Disadvantages:

  • Can only be used while in the Fighter Jet.
  • Relatively small ammo capacity for a machine gun.

Trivia:

  • The term "HMG" stands for "heavy machine gun."
  • It is likely based on the Yak-B 12.7mm machine gun, a rotary cannon specifically designed for the Hind helicopter.
  • When spawned via admin commands, it does not have a model nor size values, meaning that it would take 1 slot and will be invisible.
Weaponry (Unturned 3)

ID ListWeaponry

Attachment (Unturned 3)

ID ListWeaponry

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