Fists | |
Damage: | 14% |
Range: | Very Short |
Swinging Speed: | Fast |
Additional Notes: | Permanent weapon of the player. |
Fists are the default weapons of the player in Unturned.
Function
When not equipping any item, players can perform a punch with both left arm and right arm by left and right clicking respectively. Fists inflict a small amount of damage towards NPCs or players. It is not recommended to try to kill NPCs using your fists, as animals can run away and it is required for the player to get close to kill zombies. Unlike all melee weapons, Fists cannot damage barricades, traps or any other player-made structures. This means that players must have a equip-able melee weapon in order to do so.
Weapon analysis
Advantages
- Players can punch fast.
- No need to equip it.
- No need to find it.
Disadvantages
- Fists inflict a very low amount of damage.
- It has a very short reach.
- Cannot perform a power attack.
Trivia
- The Fists were not the first method of defense to be added to the game, as the torch and axe was.
- It will deal the same amount of damage whether the left or right one is used.
- In Unturned 1, players cannot perform a punch.
- You can't punch while prone, but you can still swing a melee weapon.
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