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|-|Unturned 3= |
|-|Unturned 3= |
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− | {{Template: |
+ | {{Template:Infobox/Ranged_Weapon_3 |
⚫ | |||
|name = Cobra |
|name = Cobra |
||
⚫ | |||
|id = 99 |
|id = 99 |
||
⚫ | |||
− | |image_general = Cobra.png |
||
− | | |
+ | |size_y = 2 |
+ | <!-- === General === --> |
||
⚫ | |||
+ | |override_equip = False |
||
− | |type = Handgun |
||
− | | |
+ | |action = Trigger |
+ | |fire_mode_safety = True |
||
⚫ | |||
+ | |fire_mode_semi = True |
||
− | |slots_y = 2 |
||
+ | |fire_mode_burst = False |
||
− | |hooks = Tactical • Barrel |
||
− | | |
+ | |burst_rounds = N/A |
+ | |fire_mode_auto = True |
||
− | |firemodes = Safety • Semi • Auto |
||
+ | |range = 80 |
||
|firerate = 4 |
|firerate = 4 |
||
− | | |
+ | |durability = 0.2 |
− | | |
+ | |wear = 1 |
⚫ | |||
⚫ | |||
+ | <!-- Attachment --> |
||
⚫ | |||
⚫ | |||
+ | |hook_barrel = True |
||
+ | |hook_grip = False |
||
+ | |hook_sight = False |
||
+ | |hook_tactical = True |
||
+ | |default_barrel = N/A |
||
+ | |default_sight = N/A |
||
+ | |default_tactical = N/A |
||
⚫ | |||
|capacity1 = 20 |
|capacity1 = 20 |
||
+ | |mincapacity = 5 |
||
+ | |maxcapacity = 20 |
||
⚫ | |||
|capacity2 = 40 |
|capacity2 = 40 |
||
− | | |
+ | |magazine3 = N/A |
|capacity3 = N/A |
|capacity3 = N/A |
||
− | | |
+ | |magazine4 = N/A |
|capacity4 = N/A |
|capacity4 = N/A |
||
+ | |magazine5 = N/A |
||
⚫ | |||
+ | |capacity5 = N/A |
||
+ | |magazine6 = N/A |
||
+ | |capacity6 = N/A |
||
+ | |magazine7 = N/A |
||
+ | |capacity7 = N/A |
||
+ | <!-- === Damage === --> |
||
+ | <!-- Player --> |
||
|player_damage = 25 |
|player_damage = 25 |
||
− | | |
+ | |player_leg_multiplier = 0.6 |
− | | |
+ | |player_arm_multiplier = 0.6 |
− | | |
+ | |player_spine_multiplier = 0.8 |
− | | |
+ | |player_skull_multiplier = 1.1 |
+ | <!-- Zombie --> |
||
|zombie_damage = 99 |
|zombie_damage = 99 |
||
− | | |
+ | |zombie_leg_multiplier = 0.3 |
− | | |
+ | |zombie_arm_multiplier = 0.3 |
− | | |
+ | |zombie_spine_multiplier = 0.6 |
− | | |
+ | |zombie_skull_multiplier = 1.1 |
+ | <!-- Animal --> |
||
|animal_damage = 25 |
|animal_damage = 25 |
||
− | | |
+ | |animal_leg_multiplier = 0.6 |
− | | |
+ | |animal_spine_multiplier = 0.8 |
− | | |
+ | |animal_skull_multiplier = 1.1 |
+ | <!-- Miscellaneous --> |
||
+ | |negation = False |
||
|barricade_damage = 12 |
|barricade_damage = 12 |
||
|structure_damage = 12 |
|structure_damage = 12 |
||
|vehicle_damage = 25 |
|vehicle_damage = 25 |
||
|resource_damage = 15 |
|resource_damage = 15 |
||
+ | |object_damage = 15 |
||
⚫ | |||
+ | <!-- === Advanced === --> |
||
⚫ | |||
|muzzle = 3 |
|muzzle = 3 |
||
− | | |
+ | |replace_equip = 1 |
+ | |unplace_equip = 1 |
||
⚫ | |||
+ | |reload_time = 1 |
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+ | <!-- Ballistic --> |
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+ | |ballistic_force = N/A |
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+ | |ballistic_step = N/A |
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+ | |ballistic_travel = N/A |
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+ | |ballistic_drop = N/A |
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+ | |spread_aim = 0.1 |
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⚫ | |||
+ | <!-- Recoil --> |
||
|recoil_min_x = -6 |
|recoil_min_x = -6 |
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⚫ | |||
⚫ | |||
|recoil_min_y = 3 |
|recoil_min_y = 3 |
||
⚫ | |||
|recoil_max_y = 4.5 |
|recoil_max_y = 4.5 |
||
⚫ | |||
|recovery_y = 0.4 |
|recovery_y = 0.4 |
||
+ | |recoil_aim = 1 |
||
|shake_min_x = -0.005 |
|shake_min_x = -0.005 |
||
⚫ | |||
⚫ | |||
|shake_max_x = 0.005 |
|shake_max_x = 0.005 |
||
⚫ | |||
|shake_max_y = -0.005 |
|shake_max_y = -0.005 |
||
⚫ | |||
|shake_max_z = -0.075 |
|shake_max_z = -0.075 |
||
− | |sound_firing = Unturned_Cobra_Sound.ogg |
||
}} |
}} |
||
− | The '''Cobra''' is a {{Template:Rarity|Rare|Ranged Weapon}} in [[Unturned|Unturned 3]]. It uses [[Cobra Magazine]]s and [[Cobra Box]]es, which hold 20 and 40 rounds respectively. It takes up 4 |
+ | The '''Cobra''' is a {{Template:Rarity|Rare|Ranged Weapon}} in [[Unturned|Unturned 3]]. It uses [[Cobra Magazine]]s and [[Cobra Box]]es, which hold 20 and 40 rounds respectively. It takes up 4 slots in the inventory (2x2). |
== Acquirement: == |
== Acquirement: == |
||
− | [[ |
+ | [[Cyprus Survival]]: It can rarely be dropped from [[Police Zombie]]s and found rarely at [[Police Locations]]. |
+ | |||
+ | [[Germany]]: It can be dropped from [[Police Zombie]]s and found at [[Police Locations]] such as police stations and Fernweh Prison. |
||
+ | |||
+ | [[Greece]]: It can rarely be dropped from [[Police Zombie]]s and found rarely at [[Police Locations]]. |
||
+ | |||
+ | [[Hawaii]]: It can be dropped from [[Police Zombie]]s and found at [[Police Locations]]. |
||
+ | |||
+ | [[PEI]]: The '''Cobra''' can be dropped by [[Police Zombie]]s or found in police stations and police-grade areas. It is also found in the outpost at [[Belfast Airport]]. |
||
[[Russia]]: It can be found in bank vaults, the control tower in [[Shereyavo International]] and the Coalition Base in the deadzone. |
[[Russia]]: It can be found in bank vaults, the control tower in [[Shereyavo International]] and the Coalition Base in the deadzone. |
||
− | [[Washington]]: It can be dropped from |
+ | [[Washington]]: It can be dropped from [[Police Zombie]]s and found at [[Police Locations]]. |
− | [[ |
+ | [[Yukon]]: The '''Cobra''' can be dropped by [[Police Zombie]]s or found in the Police Station in [[Whitehorse]]. |
== Overview: == |
== Overview: == |
||
− | The '''Cobra''' is a unique weapon in the sense that it's a machine pistol, and can switch to automatic. Due to its fast fire rate, this gun can deal a lot of damage at close range |
+ | The '''Cobra''' is a unique weapon in the sense that it's a machine pistol, and can switch to automatic. Due to its fast fire rate, this gun can deal a lot of damage at close range. |
+ | It has high recoil and a fairly low magazine size for an automatic weapon, making it is wise to shoot in small bursts to compensate. The '''Cobra''' also has somewhat obstructive sights, making use outside of close range difficult. |
||
⚫ | |||
+ | Its olive drab color is not noticeable nighttime operations. |
||
− | === Advantages: === |
||
⚫ | |||
− | * The '''Cobra''' is small, taking up 4 slots in the inventory. |
||
− | * Very fast fire rate, being the only pistol to fire fully automatically. |
||
− | * By default has a [[Cobra Magazine|20 round magazine]], but can be even better using a [[Cobra Box|40 round box.]] |
||
− | * It is able to use barrel and tactical attachments. |
||
− | * Reparing doesn't take as much as [[Metal Scrap]]. |
||
− | * Uses Civilian-Grade Ammunition. |
||
+ | {| border="1" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto" |
||
− | === Disadvantages: === |
||
+ | |- |
||
− | |||
+ | ! scope="col" style="margin: 0px auto; width:50%"|<div align="center">ADVANTAGES</div> |
||
− | * Has short range, which is also shorter than the [[Colt]]'s range. |
||
+ | ! scope="col" style="margin: 0px auto; width:50%"|<div align="center">DISADVANTAGES</div> |
||
⚫ | |||
+ | |- |
||
− | * It deals low damage per shot to [[player|players]]. |
||
+ | |<font color=629632>Decent RPS.</font color> |
||
− | * The '''Cobra''' does not allow any grip or sight attachments. |
||
+ | |rowspan=2|<font color=FA1D2F>Poor range, shorter than the [[1911]]'s range.</font color> |
||
− | * Its glowing sights may reveal [[player|players]] in PvP servers. |
||
+ | |- |
||
+ | |<font color=629632>Largest round capacity of any [[:Category:Handgun|Handgun]].</font color> |
||
+ | |- |
||
+ | |<font color=629632>Has the Auto fire mode.</font color> |
||
+ | |<font color=FA1D2F>Low damage against [[The Player|Players]].</font color> |
||
+ | |- |
||
+ | |<font color=629632>Takes only 4 slots in the inventory.</font color> |
||
⚫ | |||
+ | |- |
||
+ | |<font color=629632>Repairing is cheap.</font color> |
||
+ | |<font color=FA1D2F>High recoil.</font color> |
||
+ | |- |
||
+ | |<font color=629632>Accepts [[:Category:Tactical Attachment|Tactical Attachments]], and military grade [[:Category:Barrel Attachment|Barrel Attachments]].</font color> |
||
+ | |rowspan=2|<font color=FA1D2F>Does not accept [[:Category:Grip Attachment|Grip Attachments]], nor [[:Category:Sight Attachment|Sight Attachments]].</font color> |
||
+ | |- |
||
+ | |<font color=629632>Uses [[Low Caliber Civilian Ammunition Box]]es.</font color> |
||
+ | |} |
||
== Blueprints: == |
== Blueprints: == |
||
− | '''Cobra''' ( |
+ | *'''Cobra''' (damaged) + [[Metal Scrap]] (x3) / [[Blowtorch]] = '''Cobra''' (100%) |
== History: == |
== History: == |
||
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|- |
|- |
||
|3.11.0.0 |
|3.11.0.0 |
||
− | |Added ability to use Barrel |
+ | |Added ability to use [[:Category:Barrel Attachment|Barrel Attachments]]. |
|- |
|- |
||
|3.12.2.0 |
|3.12.2.0 |
||
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== Trivia: == |
== Trivia: == |
||
+ | *It is based on a Glock 18C with an olive drab frame. |
||
− | * Oddly enough, the '''Cobra''' was described as an "Australian" weapon but was later changed to describe the '''Cobra''' to be "Austrian" in 3.6.0.0. |
||
+ | *Its name is a reference to the Austrian [[Wikipedia:EKO Cobra|EKO Cobra]] counter-terrorist unit, who commonly use Glock pistols as a sidearm. |
||
− | * Its olive color makes the gun useful for night time operations. |
||
+ | **The Glock 18 was developed at the request of EKO Cobra. |
||
− | * The name Cobra might be based on the [[wikipedia:EKO_Cobra|EKO Cobra]] counter-terrorism group. It is an Austrian spec-ops unit that uses the Glock 17/18/19 as their most common sidearm. |
||
⚫ | |||
− | ** This may also be related to the weapon's naming in [[Unturned]] as EKO Cobra was also the ones to prompt Gaston Glock, designer of the Glock pistol, to design a fully-automatic variant for special forces use. |
||
+ | *[[Deadzone]] had a G18. |
||
⚫ | |||
− | * The '''Cobra''' looks very similar to the G18 from deadzone, which is what it is based on. |
||
− | [[File:CobraG18.png|thumb|The Cobra compared to |
+ | [[File:CobraG18.png|thumb|The '''Cobra''' compared to the Glock 18.]] |
{{WP also|Glock|Glock}} |
{{WP also|Glock|Glock}} |
||
− | {{Template:Navbox/ |
+ | {{Template:Navbox/Weaponry_3}} |
|-|Antique= |
|-|Antique= |
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== Acquirement: == |
== Acquirement: == |
||
− | It is found at police stations, at [[Skypoint|Farway Airport |
+ | It is found at police stations, at [[Skypoint|Farway Airport's]] air traffic control tower and crashed plane, and at [[Skypoint|Ana's Lighthouse]]. The '''G17''' is also dropped by police zombies. |
+ | |||
+ | == Trivia: == |
||
+ | |||
+ | * It is based on the [[wikipedia:Glock#Glock 17|Glock 17]]. |
||
{{Template:Navbox/Weaponry_A}} |
{{Template:Navbox/Weaponry_A}} |
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COBRAaim.png|Iron sights. |
COBRAaim.png|Iron sights. |
||
z87iMXt.png|The model. |
z87iMXt.png|The model. |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | Reticle_Cobra_99.png|The '''Cobra's''' reticle. |
||
⚫ | |||
+ | </gallery> |
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+ | |||
+ | == Deadzone: == |
||
+ | |||
+ | <gallery> |
||
⚫ | |||
</gallery> |
</gallery> |
||
</tabber> |
</tabber> |
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+ | |||
+ | [[pl:Cobra]] |
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[[Category:Item]] |
[[Category:Item]] |
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[[Category:Weaponry]] |
[[Category:Weaponry]] |
Revision as of 16:42, 27 February 2019
Cobra | |||||||||||||||||||||||||||
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ID | 99 | ||||||||||||||||||||||||||
Context | Rare Ranged Weapon | ||||||||||||||||||||||||||
File | Cobra | ||||||||||||||||||||||||||
Equip | Secondary: 4 slots (2x2) | ||||||||||||||||||||||||||
Fire Mode
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Safety • Semi • Auto | ||||||||||||||||||||||||||
Range | 80 meters • 87.48906 yards | ||||||||||||||||||||||||||
Firerate | 10 RPS
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Durability | 20% degrade chance (1 wear) | ||||||||||||||||||||||||||
Attachments
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Hook | Barrel • Tactical | ||||||||||||||||||||||||||
Default | N/A | ||||||||||||||||||||||||||
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Cobra | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Player Damage | |||||||||||||||
Damage | 25 | ||||||||||||||
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Zombie Damage | |||||||||||||||
Damage | 99 | ||||||||||||||
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Animal Damage | |||||||||||||||
Damage | 25 | ||||||||||||||
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Miscellaneous Damage | |||||||||||||||
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Cobra | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
File | Cobra
| ||||||||||
Muzzle | 3 | ||||||||||
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Ballistics | |||||||||||
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Recoil and Shake | |||||||||||
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Aim | ADS recoil multiplier of 1 | ||||||||||
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Cobra | ||||||||
---|---|---|---|---|---|---|---|---|
Audio | ||||||||
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The Cobra is a Rare Ranged Weapon in Unturned 3. It uses Cobra Magazines and Cobra Boxes, which hold 20 and 40 rounds respectively. It takes up 4 slots in the inventory (2x2).
Acquirement:
Cyprus Survival: It can rarely be dropped from Police Zombies and found rarely at Police Locations.
Germany: It can be dropped from Police Zombies and found at Police Locations such as police stations and Fernweh Prison.
Greece: It can rarely be dropped from Police Zombies and found rarely at Police Locations.
Hawaii: It can be dropped from Police Zombies and found at Police Locations.
PEI: The Cobra can be dropped by Police Zombies or found in police stations and police-grade areas. It is also found in the outpost at Belfast Airport.
Russia: It can be found in bank vaults, the control tower in Shereyavo International and the Coalition Base in the deadzone.
Washington: It can be dropped from Police Zombies and found at Police Locations.
Yukon: The Cobra can be dropped by Police Zombies or found in the Police Station in Whitehorse.
Overview:
The Cobra is a unique weapon in the sense that it's a machine pistol, and can switch to automatic. Due to its fast fire rate, this gun can deal a lot of damage at close range.
It has high recoil and a fairly low magazine size for an automatic weapon, making it is wise to shoot in small bursts to compensate. The Cobra also has somewhat obstructive sights, making use outside of close range difficult.
Its olive drab color is not noticeable nighttime operations.
Analysis:
ADVANTAGES
|
DISADVANTAGES
|
---|---|
Decent RPS. | Poor range, shorter than the 1911's range. |
Largest round capacity of any Handgun. | |
Has the Auto fire mode. | Low damage against Players. |
Takes only 4 slots in the inventory. | The Cobra is extremely inaccurate when hipfiring, requiring players to use the sights in order to land an effective hit. |
Repairing is cheap. | High recoil. |
Accepts Tactical Attachments, and military grade Barrel Attachments. | Does not accept Grip Attachments, nor Sight Attachments. |
Uses Low Caliber Civilian Ammunition Boxes. |
Blueprints:
- Cobra (damaged) + Metal Scrap (x3) / Blowtorch = Cobra (100%)
History:
Version | Changes |
---|---|
3.3.4.0 | The Cobra has been added to the game. |
3.6.0.0 | Origin country changed from Australia to Austria. |
3.11.0.0 | Added ability to use Barrel Attachments. |
3.12.2.0 | Iron sights now glow in the dark. |
3.12.3.0 | Recoil increased and reduced damage. |
3.13.0.0 | The barrel is now visible. |
3.15.0.0 |
|
Trivia:
- It is based on a Glock 18C with an olive drab frame.
- Its name is a reference to the Austrian EKO Cobra counter-terrorist unit, who commonly use Glock pistols as a sidearm.
- The Glock 18 was developed at the request of EKO Cobra.
- Strangely, if a weapon skin is applied to this weapon, the grip will change from olive to black.
- Deadzone had a G18.
Weaponry (Unturned 3) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The G17 is a Ranged Weapon in Antique. It uses 9x19mm rounds, sharing ammo with the M9. Its damage is comparable to the M9 as well.
Acquirement:
It is found at police stations, at Farway Airport's air traffic control tower and crashed plane, and at Ana's Lighthouse. The G17 is also dropped by police zombies.
Trivia:
- It is based on the Glock 17.
Weaponry (Antique) | ||||||||||||||||||||||||||||||||||||||||
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