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Cobra
ID 99
Context Rare Ranged Weapon
File Cobra
Equip Secondary: 4 slots (2x2)
Fire Mode
Safety • Semi • Auto
Range 80 meters • 87.48906 yards
Firerate
10 RPS
Durability 20% degrade chance (1 wear)
Attachments
Hook Barrel • Tactical
Default N/A
Cobra
Player Damage
Damage 25
Zombie Damage
Damage 99
Animal Damage
Damage 25
Miscellaneous Damage
Cobra
File
Cobra
Muzzle 3
Ballistics
Recoil and Shake
Aim ADS recoil multiplier of 1

1

2

The Cobra is a Rare Ranged Weapon in Unturned 3. It uses Cobra Magazines and Cobra Boxes, which hold 20 and 40 rounds respectively. It takes up 4 slots in the inventory (2x2).

Acquirement:[]

Cyprus Survival: It can rarely be dropped from Police Zombies and found rarely at Police Locations.

Germany: It can be dropped from Police Zombies and found at Police Locations such as police stations and Fernweh Prison.

Greece: It can rarely be dropped from Police Zombies and found rarely at Police Locations.

Hawaii: It can be dropped from Police Zombies and found at Police Locations.

PEI: The Cobra can be dropped by Police Zombies or found in police stations and police-grade areas. It is also found in the outpost at Belfast Airport.

Russia: It can be found in bank vaults, the control tower in Shereyavo International and the Coalition Base in the deadzone.

Washington: It can be dropped from Police Zombies and found at Police Locations.

Yukon: The Cobra can be dropped by Police Zombies or found in the Police Station in Whitehorse.

Overview:[]

The Cobra is a unique weapon in the sense that it's a machine pistol, and can switch to automatic. Due to its fast fire rate, this gun can deal a lot of damage at close range.

It has high recoil and a fairly low magazine size for an automatic weapon, making it is wise to shoot in small bursts to compensate. The Cobra also has somewhat obstructive sights, making use outside of close range difficult.

Its olive drab color is not noticeable during nighttime operations.

Analysis:[]

ADVANTAGES
DISADVANTAGES
Decent RPS. Poor range, shorter than the 1911's range.
Largest round capacity of any Handgun.
Has the Auto fire mode. Low damage against Players.
Takes only 4 slots in the inventory. The Cobra is extremely inaccurate when hipfiring, requiring players to use the sights in order to land an effective hit.
Repairing is cheap. High recoil.
Accepts Tactical Attachments, and military grade Barrel Attachments. Does not accept Grip Attachments, nor Sight Attachments.
Uses Low Caliber Civilian Ammunition Boxes.

Blueprints:[]

History:[]

Version Changes
3.3.4.0 The Cobra has been added to the game.
3.6.0.0 Origin country changed from Australia to Austria.
3.11.0.0 Added ability to use Barrel Attachments.
3.12.2.0 Iron sights now glow in the dark.
3.12.3.0 Recoil increased and reduced damage.
3.13.0.0 The barrel is now visible.
3.15.0.0
  • Added damage against objects, set at 15.

Trivia:[]

  • It is based on a Glock 18C with an olive drab frame.
  • Its name is a reference to the Austrian EKO Cobra counter-terrorist unit, who commonly use Glock pistols as a sidearm.
    • The Glock 18 was developed at the request of EKO Cobra.
  • Strangely, if a weapon skin is applied to this weapon, the grip will change from olive to black.
  • Deadzone had a G18.
CobraG18

The Cobra compared to the Glock 18.

Wikipedia has an article about:
Glock
Weaponry (Unturned 3)

ID ListWeaponry

Attachment (Unturned 3)

ID ListWeaponry

The G17 is a Ranged Weapon in Antique. It uses 9x19mm rounds, sharing ammo with the M9. Its damage is comparable to the M9 as well.

Acquirement:[]

It is found at police stations, at Farway Airport's air traffic control tower and crashed plane, and at Ana's Lighthouse. The G17 is also dropped by police zombies.

Trivia:[]

Weaponry (Antique)

Weaponry

Unturned 3:[]

Deadzone:[]

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