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Weapons2

Ranged weapons are a context type in Unturned 3. They represent one of the two general weapon types, the other being melee weapons, and are projectile-based. Ranged weapons are capable of dealing damage over significant distances, and have a multitude of varying statistics.

Similar to most other context types, ranged weapons are affected by quality. After a certain point in degradation, their bullet spread will eventually begin to increase while their damage decreases.

Unlike melee weapons, ranged weapons are affected by recoil, ballistics, and other statistics. However, unlike melee weapons, some can damage any normally invulnerable barricades and structures.

MuzzleFlash

All ranged weapons require a magazine attachment to function. Some ranged weapons accept a larger variety of magazine attachments than others, which can be found and used instead of its default.

As with all items, ranged weapons are split into rarities. With the exception of the Shadowstalker Mk. II, ranged weapons are found in common, uncommon, rare, epic, and legendary rarities.

Classification:

Ranged weapons can be broken down into more specific classifications based on core characteristics, with a few being more generalized than others. There are ten classifications of ranged weapons: handguns, carbines, assault rifles, rifles, sharpshooter rifles, sniper rifles, shotguns, machine guns, bows, and miscellaneous ranged weapons.

Data:

Ranged weapons have a lot more statistics than other items. Aside from the normal statistics on most items, and on weaponry generally, there's several specific to ranged weapons. Most statistical data is directly from the .dat files.

Hooks:

Some ranged weapons can allow hook attachments, which consist of barrel attachments, grip attachments, sight attachments, and tactical attachments. Depending on the ranged weapon, certain hook attachments cannot be equipped at all. Most ranged weapons, however, will spawn with an exclusive sight attachment.

Fire Modes:

There are four different fire modes in Unturned 3: safety, semi, burst, and auto.

  • Safety disables the ability to fire your ranged weapon, and changes your stance to reflect this by pointing the weapon downwards.
  • Semi fires a single round per click.
  • Burst fires a predetermined set amount of rounds with a single click.
  • Auto continuously fires rounds until the player chooses to release the firing button, or until the magazine attachment is empty.

RPS:

RPS is an abbreviation of "rounds per second." It is the output of the calculations made with the firerate value in a ranged weapon's dat file.

RPS = 1 / (firerate * 0.02)

Firerate is inversely proportionate to RPS, causing higher firerate values to lead to less RPS and a lower firerate value provide higher RPS.

Negation:

In most cases, stuctures and barricades are invulnerable. However, some ranged weapons have the capability to negate their invulnerability. The following ranged weapons bypass invulnerability with no special magazine attachments:

With the use of specific magazine attachments, the following may also bypass invulnerability:

Caliber:

Ranged weapons have calibers assigned to them that decides what magazine attachments and barrel attachments are allowed to be equipped. Some ranged weapons may have their own exclusive caliber, meanwhile others may share calibers.

List:

Below is all the current Unturned ranged weaponry are placed along with some basic stats. Visit each guns page for more information about it.

Icon Name Type Base Player Damage Slots Taken Ammo Capacity Weapon Rarity

Ammo Type

Nationality
Ace box Ace Handgun (Revolver) 50 4 (2x2) 6 Clip Uncommon Low Cal Civilian Wikia-Flag-Flag of the United States
Augewehr 1362 Augewehr Assault Rifle (Auto) 43 8 (4x2) 35 Mag 75 Drum Epic Low Cal Ranger Wikia-Flag-Flag of Austria
Avenger
Avenger Handgun (Pistol) 32 4 (2x2) 13 Mag Rare Low Cal Military Wikia-Flag-Flag of Italy
Backlash 3520 Backlash Shotgun (Auto) 33 6 (3x2) 8 Shells Epic 12 Gauge Wikia-Flag-Flag of Italy
Bluntforce Bluntforce Shotgun (Pump-action) 40 10 (5x2) 8 Shells Rare 12 Gauge Wikia-Flag-Flag of the United States
Bow Maple Bow (wood) Bow (Manual) 80 8 (4x2) 1 Arrow Common, Craftable Arrow N/A
Bulldog 1369 Bulldog Submachine gun 20 6 (3x2) 45 Rare Low Cal Ranger Wikia-Flag-Flag of the United States
Card 1379 Calling Card Submachine gun 33 6 (3x2) 60 Rare Low Cal Ranger Wikia-Flag-Flag of Russia
Cobra Cobra Handgun (Machine pistol) 32 4 (2x2) 20 Mag 40 Box Rare Low Cal Civilian Wikia-Flag-Flag of Austria
Colt 1911 Handgun (Pistol) 25 4 (2x2) 7 Mag Uncommon Low Cal Civilian Wikia-Flag-Flag of the United States
Bow Compound Compound Bow Bow (Manual) 80 8 (4x2) 1 Arrow Uncommon Arrow N/A
Crossbow Crossbow Crossbow (Manual) 80 8 (4x2) 1 Arrow Uncommon Arrow N/A
Deagle Desert Falcon Handgun (Pistol) 50 4 (2x2) 7 Mag Epic High Cal Military Wikia-Flag-Flag of the United States
Dragonfang Dragonfang Light machine gun 32 10 (5x2) 150 Box Epic Low Cal Military Wikia-Flag-Flag of the United States
Eaglefire Eaglefire Assault Rifle (Burst) 40 8 (4x2) 20/30 Mag 100 Drum Rare Low Cal Military Wikia-Flag-Flag of the United States
Ekho 1382 Ekho Rifle (Bolt-action) 99 10 (5x2) 7 mag Legendary High Cal Ranger Wikia-Flag-Flag of Russia
Fusilaut 1375 Fusilaut Assault Rifle (Burst) 43 8 (4x2) 35 Mag 75 Drum Epic Low Cal Ranger Wikia-Flag-Flag of France
Grizzly Grizzly Rifle (Semi) 99 10 (5x2) 5 Mag Legendary High Cal Military Wikia-Flag-Flag of the United States
Hawkhound Hawkhound Rifle (Bolt-action) 80 10 (5x2) 8 Mag Uncommon Low Cal Civilian Wikia-Flag-Flag of Canada
Heartbreaker Heartbreaker Assault Rifle (Auto) 40 8 (4x2) 20/30 Mag 100 Drum Epic Low Cal Military Wikia-Flag-Flag of the United States
Fury 1364 Hell's Fury Minigun (Auto) 32 15 (5x3) 250 Drum Legendary Low Cal Ranger Wikia-Flag-Flag of Russia
Honeybadger Honeybadger Carbine (Auto) 40 6 (3x2) 20/30 Mag 100 Drum Legendary Low Cal Military Wikia-Flag-Flag of the United States
Kryzkarek Kryzkarek Handgun (Pistol) 19 4 (2x2) 12 Mag Uncommon Low Cal Civilian Wikia-Flag-Flag of Russia
Masterkey Masterkey Shotgun (Break-action) 40 8 (4x2) 2 Shells Uncommon 20 Gauge Wikia-Flag-Flag of the United States
Matamorez Matamorez Assault Rifle (Auto) 77 10 (5x2) 17 Mag 36 Box Legendary High Cal Ranger Wikia-Flag-Flag of Russia
Maplestrike Maplestrike Assault Rifle (Auto) 40 8 (4x2) 20/30 Mag 100 Drum Epic Low Cal Military Wikia-Flag-Flag of Canada
Nightraider 1377 Nightraider Assault Rifle (Auto) 43 8 (4x2) 35 Mag 75 Drum Epic Low Cal Ranger Wikia-Flag-Flag of Germany
Nykorev Nykorev Light machine gun 32 10 (5x2) 200 Box Epic Low Cal Ranger Wikia-Flag-Flag of Russia
Peacemaker Peacemaker Carbine (Auto) 20 6 (3x2) 50 Mag Rare Low Cal Military Wikia-Flag-Flag of Belgium
Rifle Pine Rifle Rifle (Bolt-action) 80 10 (5x2) 5 Clip Common, Craftable Low Cal Civilian N/A
Launcher Rocket Rocket Launcher Rocket Launcher (Manual) 200 8 (4x2) 1 Rocket Legendary Rocket (Not-Refillable) Wikia-Flag-Flag of Russia
Sabertooth Sabertooth Rifle (Semi) 60 10 (5x2) 10 Mag Rare Low Cal Military Wikia-Flag-Flag of the United States
Scalar 1447 Scalar Submachine gun 30 6 (3x2) 30 Mag Rare Low Cal Military Wikia-Flag-Flag of the United States
Schofield Schofield Rifle (Bolt-action) 80 10 (5x2) 5 Clip Uncommon Low Cal Civilian Wikia-Flag-Flag of Russia
Shadowstalker Shadowstalker Railgun (Manual) 99 10 (5x2) 1 Rail Legendary Rail (Not-Refillable) N/A
Snayperskya Snayperskya Rifle (Semi) 50 10 (5x2) 7 Mag Rare Low Cal Ranger Wikia-Flag-Flag of Russia
Sportshot Sportshot Rifle (Semi) 19 10 (5x2) 10 Mag Uncommon Low Cal Civilian Wikia-Flag-Flag of the United States
Teklowvka 1360 Teklowvka Handgun (Pistol) 32 4 (2x2) 15 Rare Low Cal Ranger Wikia-Flag-Flag of Sweden
Timberwolf-icon2 Timberwolf Rifle (Bolt-action) 99 10 (5x2) 6 Mag Legendary High Cal Military Wikia-Flag-Flag of Canada
Viper Viper Submachine gun 24 6 (3x2) 25 Mag Rare Low Cal Civilian Wikia-Flag-Flag of Germany
Vonya 1366 Vonya Shotgun (Semi) 35 8 (4x2) 7 Mag Rare 12 Gauge Wikia-Flag-Flag of Russia
Yuri Yuri Submachine gun 20 6 (3x2) 64 Mag Rare Low Cal Ranger Wikia-Flag-Flag of Russia
Zubeknakov 122 Zubeknakov Assault Rifle (Auto) 37 8 (4x2) 35 Mag 75 Drum Epic Low Cal Ranger Wikia-Flag-Flag of Russia

Comparison:

Type Damage Range RPM Reload Time Capacity Firemode(s) Slots Ammo Type Attachments
Handgun Ace box Oakbear boxAce box Cobra box Oakbear boxCobra box Cobra box Cobra box Ace boxOakbear boxCobra box Ace boxOakbear boxCobra box Cobra box
Shotgun Masterkey navbox mmBluntforce box Bluntforce box Masterkey navbox mmBluntforce box Masterkey navbox mm Bluntforce box Masterkey navbox mmBluntforce box Masterkey navbox mm Masterkey navbox mm Bluntforce box
Rifle Schofield boxHawkhound box Schofield boxHawkhound box Schofield boxHawkhound box Schofield boxHawkhound box Hawkhound box Schofield boxHawkhound box Schofield boxHawkhound box Schofield boxHawkhound box Schofield boxHawkhound box
Sniper Rifle GrizzlyOverviewTimberwolf box GrizzlyOverviewTimberwolf box Snayperskya box Snayperskya box Snayperskya box GrizzlyOverviewTimberwolf boxSnayperskya box GrizzlyOverviewTimberwolf boxSnayperskya box Snayperskya box GrizzlyOverviewTimberwolf boxSnayperskya box
Carbine Honeybadger box Honeybadger box Peacemaker-0Yuri-1 Honeybadger box Honeybadger box Honeybadger boxPeacemaker-0ViperYuri-1 Honeybadger boxPeacemaker-0ViperYuri-1 Honeybadger box Viper
Assault Rifle Maplestrike navbox mmHeartbreaker Zubeknakov box Maplestrike navbox mmEaglefire box Maplestrike navbox mm Zubeknakov box Maplestrike navbox mmZubeknakov box Maplestrike navbox mmEaglefire boxZubeknakov box Zubeknakov box Maplestrike navbox mmEaglefire boxZubeknakov box
LMG Dragonfang boxNykorev box Dragonfang box Dragonfang boxNykorev box Dragonfang boxNykorev box Nykorev box Dragonfang boxNykorev box Dragonfang boxNykorev box Nykorev box Dragonfang boxNykorev box

Ranged weapons are effective at taking enemies quickly and from a distance. To do so they need a Magazine Attachment to function, and each weapon uses a different kind. Some ranged weapons have several types of ammunition such as a shotgun, which can fire buckshot(12 widespread low damage pellets) or slugs(single high-damage bullet). Ranged weapons can also have attachments added to them, in the form of sights, tacticals, grips, and barrels.

List:

Weapon name Type Damage (%) Range (meters) Weight (kg) Ammo Capacity Weapon Rarity Ammo Rarity Group
1911 Pistol 34 100 1 7 C C Civilian
Berette Pistol 35 100 1 13 U U Police
Magnum Pistol 65 50 0.7 6 U C Civilian

Desert Eagle

Pistol 67 60 1.5 7 U C Military
Lever Action Shotgun 192 (16X12) 15 1.5 4 U C/R/U Civilian
Double Barrel Shotgun 240 (20X12) 20 0.8 2 C C/R/U Civilian
Novuh Shotgun 216 (18X12) 20 1.2 5 R C/R/U Police
Mosen Rifle 90 300 0.9 5 R U Militia
Outfield Rifle 85 325 1 5 U U Civilian
Maplestrike Assault Rifle 81 400 3.5 30-20-100 U U/R/R Military
Swissgewehr Assault Rifle 81 400 3 30-20-100 R U/R/R Police
Zubeknakov Assault Rifle 81 400 2.5 30-75 VR R/ER Militia
Uzy SMG 31 200 1.5 40 R U Militia
SMG 36 250 1.25 50 R R Military
Matamorez Assault Rifle 99 350 3 10 ER ER Militia
Timberwolf Sniper Rifle 115 400.1 4 8-6 VR ER Military
Longbow Bow 70 150 0.5 1 U C Civilian
Crossbow Bow 99 150 1.5 1 R C Civilian
Compound Bow Bow 99 200 1 1 R C Civilian

Table Notes

Damage

The damage is the base value used by the game - however, the damage might be reduced by the type of the target or other factors like the players clothing or skills. For more details how to calculate damage, refer to this page: Damage.

Rarity

The rarity of each weapon is listed by an abbreviated code, as listed in the following table.

Shotgun Damage

Shotguns have varying damage depending on which shotgun is being used and how many pellets hit per shot. A buckshot holds 12 pellets, so it can deal from 16% to 240% damage with one buckshot round; a slug round compacts all that power into a single projectile. All shotgun damage is being calculated using buckshot in the table.

Abbreviation Description
C Common
U Uncommon
R Rare
VR Very Rare
ER Extremely Rare


Trivia:

  • If guns had no model, you would see the bullet load into and eject out of the chamber when shot. This can be seen with the Lever Action in Unturned Classic if you aim down sights and jump.
  • The Crossbow Barrel is counted as an internal suppressor, like the Honeybadger_Barrel or Matamorez_Barrel.
  • When it comes to Ranged Weaponry, if a gun is no bigger than 6 slots, it can be used as a secondary. This means any carbine/submachine gun (PDW, Viper, Yuri, Peacemaker), handgun (Ace, Cobra, 1911, Avenger, Desert Falcon, Kryzkarek), and the Sawed-Off version of the Masterkey are possible secondary weapons. This can be used for changes in battleground and encounters, such as a Sniper+Carbine Combo for long range, and a Shotgun+SMG combo for close range, for example.
  • All Assault Rifles labeled Military share the same ammo clip. This includes the Eaglefire, the Maplestrike, and the Heartbreaker. The PDW, though a carbine, also can utilize the 30 Round Military Magazine or the 100 Round Military Drum shared by the Military Assault Rifles. These weapons to be the only weapons besides the bows to share a ammo type.
Abbreviation Description
C Common
U Uncommon
R Rare
VR Very Rare
ER Extremely Rare

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