Arid | ||||||||
---|---|---|---|---|---|---|---|---|
Mode | Survival: Curated | |||||||
Main Authors | Maciej "Renaxon" Maziarz, Daniel "Danaby2", Dug | |||||||
Release Update | 3.21.34.0 | |||||||
Release Date | Dec 15, 2021 | |||||||
Map Version | 2.0.3.3 | |||||||
Availability | PC (Downloadable Workshop) | |||||||
Link | Map Link | |||||||
Size | Large (4096 m2) | |||||||
| ||||||||
Arid is a large-sized Curated Survival map available in Unturned 3. It is based on multiple different countries western and central Asia and was created by Maciej "Renaxon" Maziarz, Daniel "Danaby2", and Dug. AnimaticFreak, Rolling Chair, Magical Burrito, Timo987, Staswalle, NSTM, Adrian "SirAdy Unleashed" are listed as Collaborators. Additional Thanks is given to Ethan "Vilespring" Lossner and NuclearPotato.
The map is automatically downloaded when launching the game for the first time during the auto-sub period, it can also be downloaded here.
The map creators can be supported by purchasing the Arid Map Mystery Box.
Thanks are given to all of the pre-release testers: zman1064, P9nda, Lyeont, Kocik, Maciek real, Der Ente, Xaien, CasualKGamingTTV, Dornald, Younus, Blayzer, Professor Prostate, Tridentgames, avert, StarLV, bouly, Malviyn, Lamah, kopfstroh, Alek #Rustypot, azzy, Kraynot, Great Hero J, ender, DOGEE, *WARCORP™, clue, t33m, WiciuWitek, WW_TC, Blixt, Pelks, TheKnightWriter, tiger0331logan, TraindudeGaming, cucuycharles, TheNutMan, kararishere, sas #WKEY, Rigóbácsi, sarge, Fajrant, Skyar_, Phyyrin, Sir_Mudkipzz, >Dream, Timo987, OneMintiBoi, and Fristy.
Quests:[]
Questline:[]
Main Quests:[]
- Arsenal I
- Arsenal II
- Arsenal III
- Arsenal V
- Reinforcements I
- Reinforcements II
- Reinforcements III
- Reinforcements V
- Supplier I
- Supplier II
- Supplier III
- Supplier V
- Carrier I
- Carrier II
- Carrier III
- Extraction
Contracts:[]
- Contract - Data Sync
- Contract - Handyman
- Contract - Heavyweight
- Contract - Heavy Artillery
- Contract - Gunsmith
- Contract - Night Killer
- Contract - Startup
- Contract - Surplus
- Contract - Remedy
- Contract - Tanker
Last Main Quests:[]
- Introduction
- Recovery I
- Recovery II
- Finale
Event:[]
- Halloween Scavenger Hunt
Barters:[]
Brinda Barters:[]
- Barter - BRDM-2
- Barter - HAYLEX-85 Technical
- Barter - HAYLEX-85 Technical
- Barter - HH-6
- Barter - M11 Bruno
Huey Barters:[]
- Barter - Police Vest Mk. II
- Barter - Rucksack
- Barter - Rucksack
- Barter - Recon Vest Mk. II
- Barter - Recon Vest Mk. II
- Barter - Gear Sets
- Barter - Nightvision
- Barter - Heavy Military Helmet
Architect Barters:[]
- Barter - White Fuse
- Barter - Motor Oil
- Barter - Metal Door
- Barter - Metal Sheets
- Barter - Iridium Traces
- Barter - Adamantine Ore
- Barter - Military Computer
- Barter - Metal Safe
- Barter - Oxygenator
- Barter - Beacon Receiver
Red Barters:[]
- Barter - Weapon Mod Kit
- Barter - Pistol Suppressor
- Barter - TKB PROTO
- Barter - Frag Grenades
- Barter - Target Drum
- Barter - Tac Razved
- Barter - Illegal Gun Parts
- Barter - Tikhiy
- Barter - AR20
- Barter - OSP-M Scope
- Barter - Kalakov Mod
- Barter - DF-357L
- Barter - 8x Scope
- Barter - Honey Bee PROTO
- Barter - Zolash Mod 100
- Barter - GP460K
- Barter - WKM 12.7
- Barter - DMR280
- Barter - Railgun
Roland Barters:[]
- Dogtag Trade - Car Supplies
- Dogtag Trade - Intermediate Ammo Box
- Dogtag Trade - Lots Of Metal
- Dogtag Trade - Nemesis
- Dogtag Trade - Red Circuit Board
- Dogtag Trade - Toolbox
Informant Barters:[]
- Informant - Adamantine Ingots
- Informant - Gearset
- Informant - Red Circuit Board
Nomad Checklist:[]
- Nomad's Checklist
Random Quests:[]
- Back to School (Random Quest 1)
- Back to School (Random Quest 2)
- Back to School (Random Quest 3)
- Back to School (Random Quest 4)
- Bolt by Bolt
- Build a Castle
- Cargo X
- Chemical Problem
- Confidential
- Connection
- Collector
- Favorite One
- Fishing Apparel (Random Quest 1)
- Fishing Apparel (Random Quest 2)
- Fishing Apparel (Random Quest 3)
- Fishing Apparel (Random Quest 4)
- Gaming Time
- Gardening Time
- Keep the Moving Parts Clean
- Hiking Enthusiast
- Imitator
- Intricate
- Investor
- LARP
- Locate Fuse Box
- Lost it
- Memory Loss
- Namaste
- Navigator
- Neat&Clean (Random Quest 1)
- Neat&Clean (Random Quest 2)
- Musician
- Painkiller (Random Quest 1)
- Painkiller (Random Quest 2)
- Plate by Plate
- Plinking Enjoyer (Random Quest 1)
- Plinking Enjoyer (Random Quest 2)
- Potato Farmer
- Preservation
- Rationed
- Recycling (Random Quest 1)
- Recycling (Random Quest 2)
- Recycling (Random Quest 3)
- Roleplay
- Safety First
- Safety Standards (Random Quest 1)
- Safety Standards (Random Quest 2)
- Sanitary Standards
- Sew it Good
- Signal
- Shortage
- Sweatshop
- Tea Enthusiast
- Textile
- This One Will Feed the Whole Family
- Tomato Farmer
- Trowel Quest
- What's on the flash drive
NPCs:[]
Loading Screen Tips:[]
- Ammo boxes can be filled with ammunition from magazines of same caliber.
- Not all explosives are capable of damaging structures, some of them are useful only for anti-personnel purposes.
- Not all attachments are compatible with every weapon, read their descriptions carefully.
- Some objects can be searched by interacting with them.
- Hammer can be used for repairing structures and vehicles.
- Hammer is necessary to break down various items.
- Pocket Knife is used for tearing cloth items.
- Melee weapons and tools can be used without taking up your weapon slots.
- Basic tools can often be found in civilian locations.
- Advanced sets of tools can be found throughout the map or purchased from NPCs.
- Differences between shirts and pants are purely cosmetic, with the exception of Biohazard Suit.
- Handsaw is necessary for crafting various wooden buildables.
- If you want new vehicles to spawn, destroy the ones already on the map.
- Vehicle wrecks usually have fuel tanks that you can retrieve fuel from.
- All craftable doors are locked for other players, including wooden ones.
- Clay can be found underwater and harvested with a shovel.
- Wooden structures have 400HP, Brick - 800, Metal - 2000, Adamantine - 4000.
- Brick strucutres can endure single hit from RPG Warhead but not from a Demolition Charge.
- Tracer ammunition improves accuracy and recoil handling.
- Reloading tools allow you to craft your own ammunition.
- Explosions and gunfire can be heard over long distance, sound carries long way through the desert.
- Buildable decay time by default is 5 days or 120 hours, after this time they vanish.
- Keys are not lost upon death.
- Civilian vehicles use considerably less fuel but are much less durable.
- You regenerate health when you are over 70 points of food and water.
- Vehicle decay time by default is 3 days or 72 hours.
- Safes are Explosion Proof.
Official Images:[]
Trailer:[]
Trivia[]
- The map was in development for over 23 months.
- It's the second desert map.
- It's the third Asia map.
- First central Asian map.
- Arid is set sometime between 1990 [3] - December 26, 1991 [4]
- Discarded Ideas and Plans
- Fire Deadzone
- Land Rover Defender
- Bus
- Motorcycle
- More Foods
- Radio Chatter in Fort Knell seems to be Military Air Traffic Commands and other unknown chatter
- The announcement in Al-Mahjoora is as translated "A threat has been detected. If you are close to us, prepare to move immediately. Listen to the instructions of the police and local authorities and follow up quickly and carefully."
- Many aspects and features of Arid were inspired by the game Escape from Tarkov, Developed and Published by Battlestate Games.
Citations:[]
Playable Maps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Survival | Germany • PEI • Russia • Washington • Yukon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | A6 Polaris • Antarctica • Arid • Belgium • Buak • California • Carpat • Cyprus Survival • Easter Island • Escalation • Elver • France • Greece • Hawaii • Ireland • Kuwait • Rio de Janeiro | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed | Canada • Festive Germany • Festive Russia • PEI (Festive • Halloween • Space) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arena | Alpha Valley • Monolith • Paintball Arena • PEI Arena • Washington Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | Athens Arena • Bunker Arena • Canyon Arena • Cyprus Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tutorial | Tutorial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated Deathmatch | Dango | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miscellaneous | Destruction • Devtest • Devtest 2 • Devtest3 • Devtest4 • Flatgrass • largetest | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
⚙ | Downloadable Workshop Content | ||
---|---|---|---|
This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded. |
📝 | Stub | ||
---|---|---|---|
This article is a stub. You can help Unturned Bunker Wiki by expanding it |
Analysis and Setting:[]
Arid is located in an unknown region of an unknown Asian country. Terrain and Foliage is a mixture of mostly desert mountainous landscape and a few patches of green forestry. There are 3 main mountains which split the main. A unnamed southern mountain splitting the spawn region of the map to the airbase. A northern mountain and a canyon splitting fishing spot, Kana'an Madraj, and Overpass. Last a north east mountain splitting the main arterially road and Fort Knell. A river goes through and ends on the southern and east portions of the map.
The infrastructure on the map is poorly developed and possibly rated third world. Old stone and brick buildings scattered the country side with old dirt roads. But the region is being and had been developed on with a major city contenting more modern brick structures, new development, and a large soviet style complex containing a container yard and military forces. Two paved roads go through the map with another one being developed possibly starting from Kana'an Madraj and ending at Overpass. The region has been effected by infighting, as seen destroyed convoys, technical scattered across the map, and heavy weapons stationed in strategic points.
Interactive Map:[]
Map:Arid Loot Basic
Cut Content:[]
The following list is unfinished but is a whole list of removed/cut content.
- Blueberry
- Blueberry Jam
- Firefighter Bottoms
- Firefighter Helmet
- Firefighter Top
- Firefighter Vintage Helmet
- Jarred Tomatoes
- Radio Receiver
- Radio Transmitter
- Raspberry
- Raspberry Jam
- Rusty Zolash
- Rusty VAN98
- Rusty Sturmgewehr
- Vinegar
- Violetray
- Violetray Jam
- Unmarked Village
Playable Maps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Survival | Germany • PEI • Russia • Washington • Yukon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | A6 Polaris • Antarctica • Arid • Belgium • Buak • California • Carpat • Cyprus Survival • Easter Island • Escalation • Elver • France • Greece • Hawaii • Ireland • Kuwait • Rio de Janeiro | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed | Canada • Festive Germany • Festive Russia • PEI (Festive • Halloween • Space) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arena | Alpha Valley • Monolith • Paintball Arena • PEI Arena • Washington Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | Athens Arena • Bunker Arena • Canyon Arena • Cyprus Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tutorial | Tutorial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated Deathmatch | Dango | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miscellaneous | Destruction • Devtest • Devtest 2 • Devtest3 • Devtest4 • Flatgrass • largetest | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
⚙ | Downloadable Workshop Content | ||
---|---|---|---|
This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded. |
Items:[]
Arid (58999‒59880) [Downloadable] | |||||
Item | ID | Item | ID | Item | ID |
Debug | 58999 | Metal Fragments | 59000 | Glass Fragments | 59001 |
Cloth Fragments | 59002 | Blowtorch (Arid) | 59003 | Hammer (Arid) | 59004 |
Pocketknife (Arid) | 59005 | Handsaw (Arid) | 59006 | Copper Wire | 59007 |
Copper Coil | 59008 | Metal Bar (Arid) | 59009 | Metal Parts | 59010 |
Metal Plate | 59011 | Mug | 59012 | Plate | 59013 |
Antiseptic | 59014 | Camera (Arid) | 59015 | Electronics | 59016 |
Lens | 59017 | Lighter | 59018 | Radio Receiver | 59019 |
Radio Transmitter | 59020 | Broken Radio | 59021 | N/A | 59022 |
RC Controller | 59023 | Saltpeter | 59024 | Sugar | 59025 |
TV Remote | 59026 | Walkie Talkie | 59027 | Plastic Fragments | 59028 |
Baking Pan | 59029 | Empty Jar | 59030 | Fork | 59031 |
Butter Knife | 59032 | Spork | 59033 | Coffee Pot | 59034 |
Cooking Pot | 59035 | Blasting Cap | 59036 | Computer Mouse | 59037 |
Computer Keyboard | 59038 | Heavy Duty Cable | 59039 | Dumbbell | 59040 |
USB Stick | 59041 | Hard Drive | 59042 | Kitchen Towel | 59043 |
Key (Arid) | 59044 | Candy | 59045 | Canned Beans (Arid) | 59046 |
Canned Chicken | 59047 | Canned Dog Food | 59048 | Canned Fish | 59049 |
Canned Fish (Small) | 59050 | Canned Pineapple | 59051 | N/A | 59052 |
Crackers | 59053 | Canteen (Arid) | 59054 | Violetray | 59055 |
Bottled Water 5/5 | 59056 | Violetray Jam | 59057 | Fish Crackers | 59058 |
Military Ration (Beans) | 59059 | Military Ration (Chicken) | 59060 | Military Ration (Fish) | 59061 |
Raw Meat (Arid) | 59062 | Cooked Meat (Arid) | 59063 | Jeans (Shoes) | 59064 |
Jeans (Boots) | 59065 | Jeans (Sneakers) | 59066 | Pants (Brown) (Arid) | 59067 |
Pants (Dark Gray) (Arid) | 59068 | Pants (Light Beige) (Arid) | 59069 | Tracksuit Bottoms (Blue) | 59070 |
Tracksuit Bottoms (Black) | 59071 | Tracksuit Bottoms (Red) | 59072 | Baseball Jacket (Black and White) | 59073 |
Baseball Jacket (Green) | 59074 | Baseball Jacket (Tan and Red) | 59075 | Hoodie (Arid) (Black) | 59076 |
Hoodie (Arid) (Red) | 59077 | Hoodie (Arid) (Blue) | 59078 | Hoodie (Arid) (Olive Green) | 59079 |
Hoodie (Arid) (Green) | 59080 | Jacket (Green) | 59081 | Jacket (Brown) | 59082 |
Jacket (Yellow) | 59083 | Jacket (Black) | 59084 | Jacket (Purple) | 59085 |
Jacket (Red) | 59086 | Tracksuit Top (Arid) (Blue) | 59087 | Tracksuit Top (Arid) (Black) | 59088 |
Tracksuit Top (Arid) (Red) | 59089 | Military Bottoms (Soviet) (Uniform) | 59090 | Military Shirt (Soviet) (Uniform Gloved) | 59091 |
Military Shirt (Soviet) (Uniform) | 59092 | Military Shirt (Soviet) (Shirt) | 59093 | Camping Pack | 59094 |
Compact Backpack | 59095 | Coyote Pack (Gray) | 59096 | Coyote Pack (Green) | 59097 |
Coyote Pack (Tan) | 59098 | Knapsack (Blue) | 59099 | Knapsack (Green) | 59100 |
Knapsack (Pink) | 59101 | Knapsack (Red) | 59102 | Knapsack (Yellow) | 59103 |
Rucksack (Soviet) | 59104 | HMG Tank | 59105 | Beanie (Arid) (Black) | 59106 |
Beanie (Arid) (Green) | 59107 | Beanie (Arid) (Pink) | 59108 | Beanie (Arid) (Purple) | 59109 |
Beanie (Arid) (Red) | 59110 | Beanie (Arid) (Blue) | 59111 | Green Fishing Hat | 59112 |
Beige Fishing Hat | 59113 | Red Fishing Hat | 59114 | Black Fishing Hat | 59115 |
Beret (Arid) | 59116 | Military Cap (Beige) | 59117 | Ski Mask (Black) | 59118 |
Ski Mask (Green) | 59119 | Ski Mask (Pink) | 59120 | Ski Mask (Purple) | 59121 |
Ski Mask (Red) | 59122 | Green Fishing Vest | 59123 | Beige Fishing Vest | 59124 |
Red Fishing Vest | 59125 | Black Fishing Vest | 59126 | Recon Vest Mk. I (Soviet) | 59127 |
Recon Vest Mk. II (Soviet) | 59128 | Gas Canister | 59129 | Oil Canister | 59130 |
Kerosene | 59131 | Trumpet | 59132 | Fertilizer (Arid) (Large) | 59133 |
Crab (Red) | 59135 | Crab (Blue) | 59136 | Fishy | 59137 |
Humongous Fishy | 59138 | Greenfish | 59139 | Yellofish | 59140 |
Lobster (Arid) | 59141 | Catfish | 59142 | DRTP Bullet | 59143 |
DRTP | 59144 | Tank Cannon | 59145 | Handcuffs (Arid) | 59146 |
Handcuffs Key (Arid) | 59147 | Police Bottoms | 59148 | Police Shirt (Shirt) | 59149 |
Police Shirt (Uniform) | 59150 | Balaclava (Arid) | 59151 | Police Cap (Arid) | 59152 |
Police Helmet (Arid) | 59153 | Police Vest Mk. I | 59154 | Military Helmet (Soviet) (Green) (Arid) | 59155 |
Cloth Vest (Black) | 59156 | Cloth Vest (White) | 59157 | Cloth Vest (Beige) | 59158 |
Shorts (Tan) | 59159 | Shorts (Beige) | 59160 | Boonie Hat | 59161 |
Lubricant Oil | 59162 | Recoilless Rifle | 59163 | Jack-o'-Lantern | 59164 |
Jack-o'-Lantern | 59165 | Spooky Box | 59166 | Axe (Fire) | 59167 |
Axe (Camp) | 59168 | Sledge | 59169 | Bandage (Arid) | 59170 |
Sterile Bandage | 59171 | Dressing (Arid) | 59172 | Rag (Arid) | 59173 |
Iodine (5/5) | 59174 | Splint (Arid) | 59175 | Cotton Balls | 59176 |
Tweezers | 59177 | Spoon | 59178 | Toaster | 59179 |
Golden Spoon | 59180 | Rolling Pin | 59181 | Crayons | 59182 |
Pants (Arid) (Black) | 59183 | Jacket (Green Camo) | 59184 | Hoodie (Arid) (Dark Gray) | 59185 |
Hoodie (Arid) (White) | 59186 | Shirt (Arid) (Dark Gray) | 59187 | Shirt (Arid) (White) | 59188 |
Shirt (Arid) (Gray) | 59189 | Shirt (Arid) (Black) | 59190 | Shirt (Arid) (Beige) | 59191 |
Plane bomb | 59192 | Plane Bomb | 59193 | Plane Cannon | 59194 |
MG Ammo Cassette | 59195 | Remote Detonator | 59196 | Fertilizer (Arid) (Small) | 59197 |
Homemade Explosives | 59198 | Homemade Charge | 59199 | Suitcases | 59200 |
Wooden Log | 59201 | Plank | 59202 | Wooden Doorway | 59203 |
Wooden Floor | 59204 | Triangular Wooden Floor | 59205 | Wooden Ramp | 59206 |
Wooden Wall | 59207 | Wooden Post | 59208 | Wooden Pillar | 59209 |
Wooden Hole | 59210 | Wooden Garage | 59211 | Wooden Rampart | 59212 |
Wooden Roof | 59213 | Triangular Wooden Roof | 59214 | Wooden Stairs | 59215 |
Wooden Triangular Hole | 59216 | Wooden Window | 59217 | Bedroll (Arid) | 59218 |
Wooden Spikes | 59219 | Wooden Crate | 59220 | Hardened Glass | 59221 |
Wooden Door | 59222 | Metal Door (Arid) | 59223 | Wooden Gate | 59224 |
Metal Gate (Arid) | 59225 | Wooden Hatch | 59226 | Wooden Ladder | 59227 |
Metal Ladder (Arid) | 59228 | Potato (Arid) | 59229 | Potato Seed (Arid) | 59230 |
Campfire (Arid) | 59231 | Bomb Charge | 59232 | Metal Hatch (Arid) | 59233 |
Tomato (Arid) | 59234 | Tomato Seed (Arid) | 59235 | Propane Tank | 59236 |
Watering Can | 59237 | Bomb Charge | 59238 | Phone | 59239 |
Broken Clock | 59240 | Nails | 59241 | Jarred Tomatoes | 59242 |
Asparagus | 59243 | Jarred Asparagus | 59244 | Bomb Charge | 59245 |
Target Ammo Box | 59246 | PGR7 | 59247 | Low Tier Gun Parts | 59248 |
T22 | 59249 | Target Mag | 59250 | Target Box | 59251 |
Target Drum | 59252 | AP Landmine | 59253 | Razer Wire OP | 59254 |
Razer Wire Long OP | 59255 | Wooden Doorway (Side) | 59256 | PGR7S Silencer | 59257 |
PGR7-S | 59258 | AR20 | 59259 | AR Mag | 59260 |
AR20 Holo Sight | 59261 | High Tier Gun Parts | 59262 | Intermediate Ammo Box | 59263 |
Rescue Saw | 59264 | Bronze Coin | 59265 | Bronze Ingot | 59266 |
Bronze Pigeon | 59267 | Silver Coin | 59268 | Silver Ingot | 59269 |
Silver Falcon | 59270 | Gold Coin | 59271 | Gold Ingot | 59272 |
Gold Quail | 59273 | Rough Diamond | 59274 | Broken Saw | 59275 |
Saw Blade | 59276 | Motor Oil | 59277 | Saw Chain | 59278 |
White Fuse | 59279 | Turbocharger | 59280 | Air Filter Cover | 59281 |
Head Gasket | 59282 | Suspension Spring | 59283 | Engine Piston | 59284 |
Car Engine | 59285 | Car Battery | 59286 | Shovel (Arid) | 59287 |
Magnum Ammo Box | 59288 | Magnum Pistol Mag | 59289 | COS1919 | 59290 |
Subsonic Ammo Box | 59291 | Honey Bee Mag | 59292 | Honey Bee Iron Sights | 59293 |
Honey Bee | 59294 | Target Pointer | 59295 | BP22 | 59296 |
Pistol Holo Sight | 59297 | Pistol Compensator | 59298 | N/A | 59299 |
Hunting Scope (Arid) | 59300 | Pistol Compensator | 59301 | Pakol (White) | 59302 |
Pakol (Beige) | 59303 | Pakol (Gray) | 59304 | Pakol (Brown) | 59305 |
Pakol (Tan) | 59306 | Pakol (Black) | 59307 | Turban (White) | 59308 |
Drakonov | 59309 | Kobra Sight (Arid) | 59310 | Hypervelocity Ammo Box | 59311 |
Drakonov Mag | 59312 | OSP Scope | 59313 | Zolash | 59314 |
Zolash Mag | 59315 | VAN98 Clip | 59316 | VAN98 | 59317 |
Bluesteel Scope | 59318 | WKM 12.7 Mag | 59319 | WKM 12.7 | 59320 |
Assault Scope (Arid) | 59321 | Zolash-B | 59322 | Zolash-R | 59323 |
Zolash Suppressor | 59324 | Pistol Ammo Box | 59325 | Swift Mag | 59326 |
Burette | 59327 | Pistol Suppressor | 59328 | Kasov | 59329 |
Uzy | 59330 | SMG Mag | 59332 | AR-16 | 59333 |
AR-16 Iron Sights | 59334 | PMC Bottoms (White) | 59334 | PMC Bottoms (White & Leg Arm Band) | 59335 |
PMC Bottoms (Green) | 59336 | PMC Top (Tan) | 59337 | PMC Top (Blue) | 59338 |
PMC Top (White) | 59339 | Recon Vest Mk. I (PMC) | 59340 | Military Cap (PMC) | 59341 |
Illegal Gun Parts | 59342 | T22-A | 59343 | Military Helmet (PMC) (Arid) | 59344 |
Nightvision Goggles (Red) | 59345 | Bandana (Arid) (Black) | 59346 | GP Suppressor | 59347 |
GP460S | 59348 | Holotech Scope (Black) | 59349 | Broken Nightvision Goggles | 59350 |
Photocathodes | 59351 | Photomultiplier Tubes | 59352 | Diving Goggles | 59353 |
Diving Tank (Arid) | 59354 | Hyper Adrenaline | 59355 | Regeneration Stim | 59356 |
RPG Warhead | 59357 | RPG | 59358 | RPG Scope | 59359 |
Planter (Arid) | 59360 | Red RC Car | 59361 | Blue RC Car | 59362 |
Yellow RC Car | 59363 | Green RC Car | 59364 | Orange RC Car | 59365 |
Purple RC Car | 59366 | Tikhiy Supressor | 59367 | Tikhiy | 59368 |
Alum Leaves | 59369 | Clove Leaves | 59370 | TKB | 59371 |
Scissors | 59372 | Balisong | 59373 | Reloading Tools | 59374 |
Rewire Kit | 59375 | Toolbox | 59376 | Gunpowder (Arid) | 59377 |
Explosive Compound | 59378 | Tank Shell (Arid) (Crafting Supply) | 59379 | Tank Projectile | 59380 |
Tank Cartridge Case | 59381 | Kalakov | 59382 | Holotech Sight (Gray) | 59383 |
Holotech Sight (Tan) | 59384 | RPG Breech | 59385 | RPG Barrel | 59386 |
RPG Trigger Assembly | 59387 | MGL Rubber Projectiles | 59388 | MGL | 59389 |
MGL HE Grenades | 59390 | Nemesis Mag | 59391 | Nemesis | 59392 |
8x Scope (Arid) | 59393 | Canned Soda (Arid) | 59394 | Fanny Pack (Red) | 59395 |
Fanny Pack (Blue) | 59396 | Fanny Pack (Green) | 59397 | Stack Of Money | 59398 |
Rhodium Coin | 59399 | Physical Dogecoin | 59400 | Secured Folder | 59401 |
Blue Floppy Disk | 59402 | Red Floppy Disk | 59403 | Green Floppy Disk | 59404 |
Black Floppy Disk | 59405 | Golden COS1919 | 59406 | C99 Clip | 59407 |
C99 | 59408 | DF-357 | 59409 | Pistol Holo Sight | 59410 |
Heavy Military Helmet (PMC) (Faceshield Down) | 59411 | N/A | 59412 | Nemesis Prototype | 59413 |
Field Knife (USA) (PMC) | 59414 | Field Knife (Soviet) | 59415 | Heavy Military Helmet (PMC) (Faceshield Up) | 59416 |
Armor Plating | 59417 | Frag Grenade | 59418 | Stick Grenade | 59419 |
Stick Grenade Bomb | 59420 | Golden Zolash | 59421 | Golden DF-357 | 59422 |
MKP | 59423 | MKP Box | 59424 | Heavy Military Helmet (Soviet) (Faceshield Down) | 59425 |
Heavy Military Helmet (Soviet) (Faceshield Down) | 59426 | Military Helmet (USA) (Black) (Arid) | 59427 | Military Helmet (USA) (Desert UCP) (Arid) | 59428 |
Military Helmet (USA) (Beige) (Arid) | 59429 | Armored Vest Mk. I (USA) (Beige) | 59430 | Armored Vest Mk. I (USA) (Black) | 59431 |
Armored Vest Mk. I (USA) (Press) | 59432 | Military Bottoms (USA) (Desert UCP) | 59433 | Military Shirt (USA) (Desert UCP) (Arid) | 59434 |
Ghost Sight | 59435 | LSR556 | 59436 | Pistol Holo Sight | 59437 |
Armored Metal Door | 59438 | Chunk Of Clay | 59439 | Bricks (Arid) | 59440 |
Brick Doorway (Arid) | 59441 | Brick Doorway (Side) | 59442 | Brick Floor (Arid) | 59443 |
Triangular Brick Floor (Arid) | 59444 | Brick Garage (Arid) | 59445 | Triangular Brick Hole | 59446 |
Brick Hole (Arid) | 59447 | Brick Pillar (Arid) | 59448 | Brick Post (Arid) | 59449 |
Brick Ramp (Arid) | 59450 | Brick Rampart (Arid) | 59451 | Brick Roof (Arid) | 59452 |
Triangular Brick Roof (Arid) | 59453 | Brick Stairs (Arid) | 59454 | Brick Wall (Arid) | 59455 |
Brick Window (Arid) | 59456 | Metal Doorway (Arid) | 59457 | Metal Doorway (Side) | 59458 |
Metal Floor (Arid) | 59459 | Triangular Metal Floor (Arid) | 59460 | Metal Garage (Arid) | 59461 |
Metal Hole (Arid) | 59462 | Triangular Metal Hole | 59463 | Metal Pillar (Arid) | 59464 |
Metal Post (Arid) | 59465 | Metal Ramp (Arid) | 59466 | Metal Rampart (Arid) | 59467 |
Metal Roof (Arid) | 59468 | Triangular Metal Roof (Arid) | 59469 | Metal Stairs (Arid) | 59470 |
Metal Wall | 59471 | Metal Window (Arid) | 59472 | Adamantine Doorway | 59473 |
Adamantine Doorway (Side) | 59474 | Adamantine Floor | 59475 | Triangular Adamantine Floor | 59476 |
Adamantine Garage | 59477 | Adamantine Hole | 59478 | Triangular Adamantine Hole | 59479 |
Adamantine Pillar | 59480 | Adamantine Post | 59481 | Adamantine Ramp | 59482 |
Adamantine Rampart | 59483 | Adamantine Roof | 59484 | Triangular Adamantine Roof | 59485 |
Adamantine Stairs | 59486 | Adamantine Wall | 59487 | Adamantine Window | 59488 |
Armored Adamantine Door | 59489 | Basic Map | 59490 | Portable Generator (Arid) | 59491 |
Railgun Box | 59492 | Railgun | 59493 | Razved | 59494 |
Target Pointer (Gray) (Red Lazer) | 59495 | Target Pointer (Beige) (Green Lazer) | 59496 | Target Pointer (Beige) (Red Lazer) | 59497 |
Zolash Mod 1 | 59498 | WKM Holo Sight | 59499 | Wooden Planter Floor (Arid) | 59500 |
Wooden Planter Roof (Arid) | 59501 | Claim Radiator (Arid) | 59502 | Pickaxe (Arid) | 59503 |
Adamantine Nugget | 59504 | Adamantine Ingot | 59505 | Adamantine Hatch | 59506 |
BREN Autocannon | 59507 | Sentry Mag | 59508 | BREN Autocannon Barrel | 59509 |
BREN Autocannon Loading Assembly | 59510 | BREN Autocannon Receiver | 59511 | Military Computer | 59512 |
Sentry Turret | 59513 | Red Circuit Board | 59514 | Marking Flare | 59515 |
Gasmask (Arid) | 59516 | Plastic Canteen | 59517 | Plastic Crate | 59518 |
Plastic Gas Canister | 59519 | Compact Generator | 59520 | Pump Jack (Arid) | 59521 |
Industrial Generator (Arid) | 59522 | Red's Military Shirt | 59523 | Round Glasses | 59524 |
Architect's Baseball Jacket | 59525 | Baseball Cap (Beige) | 59526 | Filter (Arid) | 59527 |
Metal Ore | 59528 | Charcoal | 59529 | Steel Mesh | 59530 |
Hatchet | 59531 | Icon Blueprint | 59532 | Icon Currency | 59533 |
Icon Barter | 59534 | Icon Shopping | 59535 | Rue's Shorts | 59536 |
Rue's Jacket | 59537 | Vehicle Alternator | 59538 | Spark Plug | 59539 |
Binoculars (Arid) | 59540 | AP Shell | 59541 | Ammo Belt | 59542 |
Dummy Ammo Belt | 59543 | Mine Shell | 59544 | Machete (Arid) | 59545 |
Yellow Construction Helmet | 59546 | White Construction Helmet | 59547 | Carjack (Arid) | 59548 |
Stealy Wheely Automobiley (Arid) | 59549 | Solid State Drive | 59550 | Life Preserver | 59551 |
Bowling Ball | 59552 | Empty Can | 59553 | Clothing Iron | 59554 |
Technical Manual | 59555 | Weapons Manual | 59556 | Old Newspaper | 59557 |
Paintbrush | 59558 | Blue Red Pen | 59559 | Empty Ammo Pouch | 59560 |
Empty Glass Bottle | 59561 | Metal Bucket | 59562 | Metal Plates | 59563 |
Stack Of Cloth | 59564 | Glass Pane | 59565 | Glass Cube | 59566 |
Metal Pipe | 59567 | Nailgun (Arid) | 59568 | Screw Nuts | 59569 |
Box Of Screws | 59570 | Bolts | 59571 | Screwdriver | 59572 |
Fishing Line | 59573 | Rope (Arid) | 59574 | Wrench | 59575 |
Pipe Wrench | 59576 | Traffic Cone | 59577 | Jug | 59578 |
Rubber Ducky | 59579 | Scrubbing Brush | 59580 | Matchbox | 59581 |
Wires | 59582 | Graphics Card (Arid) | 59583 | Broken Lightbulb | 59584 |
Lightbulb | 59585 | Electric Drill | 59586 | Fishing Net | 59587 |
Measuring Tape | 59588 | High Pressure Valve | 59589 | Hair Dryer | 59590 |
Cheese Grater | 59591 | Vent Filter | 59592 | Hose | 59593 |
Metal Spring | 59594 | Towel | 59595 | Trowel | 59596 |
Roller Brush | 59597 | Tackle Box | 59598 | Notepad | 59599 |
Anvil | 59600 | Puzzle Trophy | 59601 | Vase Planter | 59602 |
Pillow | 59603 | Magnifying Glass | 59604 | Encrypted CD | 59605 |
Fire Extinguisher | 59606 | Mini Fridge | 59607 | Multi-Splint (5/5) | 59608 |
Multi-Splint (4/5) | 59609 | Multi-Splint (3/5) | 59610 | Multi-Splint (2/5) | 59611 |
Multi-Splint (1/5) | 59612 | IR Spotlight | 59613 | Dogtag | 59614 |
Bundle Of Dogtags | 59615 | Pile Of Dogtags | 59616 | Entrenching Tool | 59617 |
Encrypted Transmitter | 59618 | Radio Handset | 59619 | Field Telephone | 59620 |
Video Receiver | 59621 | CW Keyer | 59622 | Compass (Arid) | 59623 |
Battery Acid | 59624 | Gummed Tape | 59625 | Empty Spray Can | 59626 |
Iridium Traces | 59627 | Iridium Bar | 59628 | Construction Shirt | 59629 |
Chocolate (Arid) | 59630 | Bottled Water 4/5 | 59631 | Bottled Water 3/5 | 59632 |
Bottled Water 2/5 | 59633 | Bottled Water 1/5 | 59634 | Empty Plastic Bottle | 59635 |
Medical Kit (3/3) | 59636 | Medical Kit (2/3) | 59637 | Medical Kit (1/3) | 59638 |
Painkillers (10/10) (Arid) | 59639 | Painkillers (9/10) (Arid) | 59640 | Painkillers (8/10) (Arid) | 59641 |
Painkillers (7/10) (Arid) | 59642 | Painkillers (6/10) (Arid) | 59643 | Painkillers (5/10) (Arid) | 59644 |
Painkillers (4/10) (Arid) | 59645 | Painkillers (3/10) (Arid) | 59646 | Painkillers (2/10) (Arid) | 59647 |
Painkillers (1/10) (Arid) | 59648 | White Smoke (Arid) | 59649 | Purple Smoke (Arid) | 59650 |
Flashbang (Arid) | 59651 | AP Landmine Tan | 59652 | Holotech Magnifier | 59653 |
Holotech Scope (Tan) | 59654 | AR Tracer Mag | 59655 | Zolash Tracer Mag | 59656 |
Zolash FRAG Mag | 59657 | HQ Fabric | 59658 | Weapon Repair Kit | 59659 |
Tracer Ammo Box | 59660 | Zolash Muzzle Break | 59661 | US Military Ration | 59662 |
Burger (Arid) | 59663 | Al-Musaytir | 59664 | BRUT-12 | 59665 |
Demolition Charge | 59666 | Breaching Charge | 59667 | Large Demolition Charge | 59668 |
Big Rucksack | 59669 | Empty Syringe | 59670 | Alicepack | 59671 |
Rucksack | 59672 | Armored Vest Mk. II | 59673 | Heavy Military Helmet (USA) (Beige) (Faceshield Down) | 59674 |
Heavy Military Helmet (USA) (Beige) (Faceshield Up) | 59675 | Heavy Military Helmet (USA) (Desert UCP) (Faceshield Down) | 59676 | Heavy Military Helmet (USA) (Desert UCP) (Faceshield Up) | 59677 |
Weapon Rangefinder | 59678 | HE Ammo Belt | 59679 | Stack Of Gunpowder | 59680 |
Ammo Crate | 59681 | Ammo Crate (Intermediate Ammo) | 59682 | Ammo Crate (Subsonic Ammo) | 59683 |
Magbox (Honey Bee) | 59684 | Magbox (AR) | 59685 | Firewater | 59686 |
HE Mortar Round | 59687 | Incendiary Mortar Round | 59688 | Ammo Crate (Hypervelocity Ammo) | 59689 |
Thermobaric Grenade | 59690 | Decoction | 59691 | Tea Package | 59692 |
Tomato Plant | 59693 | Potato Plant | 59694 | Tea Plant Seed | 59695 |
Tea Plant | 59696 | Tea Leaves | 59697 | Mug Of Tea | 59698 |
Golden Zolash Muzzle Break | 59699 | Ammo Crate (Magnum Ammo) | 59700 | Magbox (Magnum) | 59701 |
Police Helmet (Arid) (Faceshield Up) | 59702 | Trunk | 59703 | N/A | 59704 |
Military Helmet (USA) (Tan) (Arid) | 59705 | Herbal Syrup | 59706 | PKO Sight | 59707 |
Airdrop Crate | 59708 | Raw Sulfur | 59709 | Sulfur Crystal | 59710 |
Broken Pickaxe | 59711 | Iridium Pickaxe | 59712 | Stack Of Metal Ore | 59713 |
Stack Of Plastic | 59714 | Stack Of Logs | 59715 | Iodine (4/5) | 59716 |
Iodine (3/5) | 59717 | Iodine (2/5) | 59718 | Iodine (1/5) | 59719 |
Patrol Cap | 59720 | Documents Bag (Backpack) | 59721 | Suit Top (Arid) | 59722 |
Suit Pants | 59723 | Documents Bag (Crafting Supply) | 59724 | Armory Keycard | 59725 |
Beacon Of The Horde | 59726 | Fishing Rod Tier 1 | 59727 | Fishing Rod Tier 2 | 59728 |
Fishing Rod Tier 3 | 59729 | Fishing Rod Tier 4 | 59730 | Fishing Rod Tier 5 | 59731 |
Fishing Rod Tier 6 | 59732 | Rusty Zolash | 59733 | Rusty VAN98 | 59734 |
Sturmgewehr | 59735 | Sturmgewehr-M | 59736 | Rusty Sturmgewehr | 59737 |
One-Way Glass | 59738 | Metal Window Bars | 59739 | Ammo Crate (Pistol Ammo) | 59740 |
Package Of Beans | 59741 | Package Of Water | 59742 | Police Vest Mk. II | 59743 |
Jacket (Bus Drivers) | 59744 | Baseball Cap (Blue) (Bus Drivers) | 59745 | Armored Vest Mk. II | 59746 |
Heavy Military Helmet (PMC) (Black) (Faceshield Down) | 59747 | Heavy Military Helmet (PMC) (Black) (Faceshield Up) | 59748 | Recon Vest Mk. II (USA) (Beige) | 59749 |
Swayer-50™ | 59750 | Swayer-80™ | 59751 | Swayer-90™ | 59752 |
Military Helmet (USA) (Press) (Arid) | 59753 | GP460S | 59754 | Nightvision Goggles (Blue) | 59755 |
Military Bottoms (USA) (UCP Black) | 59756 | Military Shirt (Arid) (USA) (UCP Black) | 59757 | Rucksack (USA) (Black) | 59758 |
Bandana (Arid) (White) | 59759 | Bandana (Arid) (Green) | 59760 | Bandana (Arid) (Red) | 59761 |
Black Spray Can | 59762 | Rucksack (Soviet) (Black) | 59763 | Recon Vest Mk. II (USA) (Black) | 59764 |
Recon Vest Mk. II (Soviet) (Black) | 59765 | Police Vest Mk. II (Black) | 59766 | Heavy Military Helmet (Soviet) (Black) (Faceshield Down) | 59767 |
Heavy Military Helmet (Soviet) (Black) (Faceshield Up) | 59768 | Drakonov-M | 59769 | OSP-M Scope | 59770 |
Panoramic Sight | 59771 | Chevron Scope (Arid) | 59772 | Rope Ladder (Arid) | 59773 |
Roll Of Lead | 59774 | Biohazard Bottom | 59775 | Biohazard Top | 59776 |
Magbox (Zolash) | 59777 | Magbox (MKP) | 59778 | Zolash Mod 0 | 59779 |
Nemesis 8x Scope | 59780 | Turban (Purple) | 59781 | Cloth Vest (Dark Gray) (Nomad) | 59782 |
Eirik's Shirt | 59783 | Secure Box | 59784 | Mannequin | 59785 |
Phantom Scope | 59786 | Nemesis | 59787 | Wooden Placard | 59788 |
Wall Rack (Metal) | 59789 | Metal Crate | 59790 | Golden Round Glasses | 59791 |
Diving Pack | 59792 | Traffic Cone Hat | 59793 | Car Cassette Player | 59794 |
Lump Of Charcoal | 59795 | Stack Of Armor Plating | 59796 | Stack Of HQ Fabric | 59797 |
Swift Box Mag | 59798 | SPS17 (Grey) | 59799 | SV68 Mag | 59800 |
SV68 | 59801 | Tac Razved | 59802 | Zolash Mod 0-R | 59803 |
Redline Scope | 59804 | Stack Of Bricks | 59805 | Stack Of Electronics | 59806 |
Industrial Plastic Box | 59807 | Metal Safe | 59808 | Adamantine Safe | 59809 |
Morphine | 59810 | Industrial Wooden Box | 59811 | Heavy Military Helmet (USA) (UCP Black) (Faceshield Up) | 59812 |
Heavy Military Helmet (USA) (UCP Black) (Faceshield Down) | 59813 | T22 test | 59814 | Box Of Metal Parts | 59815 |
Armor Repair Kit | 59816 | Fire Barrel | 59817 | Stack Of Kerosene | 59818 |
Copper Coils | 59819 | Wooden Wall Rack | 59820 | Dino Statue | 59821 |
Massive Dino Statue | 59822 | Glass Wall | 59823 | Glass Roof | 59824 |
Cot | 59825 | Makeshift Sentry Turret | 59826 | Ski Mask (Tan) | 59827 |
Radio | 59828 | Kalakov-M | 59829 | Industrial Metal Box | 59830 |
T22 Autocannon | 59831 | AMR | 59832 | DMR280 | 59833 |
AMR Mag | 59834 | Anti-Materiel Ammo Box | 59835 | DMR Mag | 59836 |
OK-0 Sight | 59837 | Triangular Glass Roof | 59838 | GP460S | 59839 |
GP460K | 59840 | Bundle Of Cloth | 59841 | Honey Bee S | 59842 |
Honey B Supressor | 59843 | Honey Bee PROTO | 59844 | Weapon Mod Kit | 59845 |
Moyai Statue | 59846 | M22 | 59847 | M22-A | 59848 |
SV68-R | 59849 | M98 | 59850 | M98R | 59851 |
Iridium Axe | 59852 | AR762 | 59853 | Iridium Sledge | 59854 |
Iridium Battleaxe | 59855 | Oxygenator (Arid) | 59856 | EBR280 | 59857 |
Zolash Drum | 59858 | Zolash Box | 59859 | AR Casket Mag | 59860 |
Iridium Spade | 59861 | Throwable Brick | 59862 | Syringe Of Battery Acid | 59863 |
Bed | 59864 | Wooden Shelf | 59865 | Trapped Wooden Crate | 59866 |
Proximity Trapped Wooden Crate | 59867 | Trapped Plastic Crate | 59868 | Proximity Trapped Plastic Crate | 59869 |
Metal Shelf | 59870 | Digital Rangefinder | 59871 | Military Bottoms (Soviet) (Uniform) | 59872 |
Military Shirt (Arid) (Soviet) (Uniform) | 59873 | Military Bottoms (Soviet) (Uniform) (Desert) | 59874 | Military Shirt (Arid) (Soviet) (Uniform) (Desert) | 59875 |
Military Cap | 59876 | Cinematic Goggles 0.8 | 59877 | Cinematic Goggles 0.7 | 59878 |
Cinematic Goggles 0.6 | 59879 | Cinematic Goggles 0.5 | 59880 | Swayer-100™ | 59881 |
Rangefinder Scope | 59882 | Wooden Fence | 59883 | N/A | 59884 |
Lamp (Arid) | 59885 | Cagelight (Arid) | 59886 | Air Filter Mine | 59887 |
Distress Beacon | 59888 | Grenade Box | 59889 | CARG15 | 59890 |
PRO90 Mag | 59891 | PRO90 (Tan) | 59892 | Weapon Case (Green) | 59893 |
PRO90 (Black) | 59894 | PRO90 (Green) | 59895 | CARG15 Case | 59896 |
PRO90 Case (Tan) | 59897 | PRO90 Case (Black) | 59898 | PRO90 Case (Green) | 59899 |
Plot (Arid) | 59900 | Cloth Seed | 59901 | Cloth Plant | 59902 |
Clove Seed | 59903 | Alum Seed | 59904 | Clove Plant | 59905 |
Alum Plant | 59906 | Stack Of Lubricant | 59907 | Sandbags | 59908 |
Fire Barrel OP | 59909 | Wooden Table (Arid) | 59910 | Long Wooden Table (Arid) | 59911 |
Wooden Chair (Arid) | 59912 | Wooden Ramp Wall (Arid) | 59913 | Brick Ramp Wall (Arid) | 59914 |
Steel Ramp Wall (Arid) | 59915 | Adamantine Ramp Wall (Arid) | 59916 | Military Bottoms (Arid) (Soviet) (Uniform) (Woodland) | 59917 |
Military Shirt (Arid) (Soviet) (Uniform) (Woodland) | 59918 | Monobloc Chair | 59919 | Display Case | 59920 |
Wall Display Case | 59921 | Invincible Radio | 59922 | DMR280 Case | 59923 |
Stack Of Nails | 59924 | Stack Of Bolts | 59925 | TX45 Mag | 59926 |
TX45 | 59927 | TX45_Barrel | 59928 | AW-12 Mag | 59929 |
AW-12 | 59930 | Artillery Shell Case | 59931 | COS1919-S | 59932 |
COS1919-S_Barrel | 59933 | Honey Bee A | 59934 | LCT Bottoms | 59935 |
LCT Jacket | 59936 | AP Ammo Belt | 59937 | AW-12 Case | 59938 |
M98R Case | 59939 | Pink Fanny Pack | 59940 | Adamamtive Gate | 59941 |
Black Biohazard Bottom | 59942 | Black Biohazard Top | 59943 | FRAG Ammo Box | 59944 |
Teable | 59945 | Admin Removal Tool | 59946 | SPS17 (Green) | 59947 |
Golden SPS17 | 59948 | Golden AR | 59949 | DF-357L | 59950 |
DF-357L Scope | 59951 | Wooden Counter | 59952 | Wooden Pallet | 59953 |
#NAME | 59954 | Nailgun Clip | 59955 | Aquarium | 59956 |
Patterned Rug | 59957 | Rug | 59958 | Industrial Gas Canister | 59959 |
Stiletto | 59960 | Chekchyn | 59961 | Stack Of Floppies | 59962 |
Stack Of Low Tier Gun Parts | 59963 | Stack Of High Tier Gun Parts | 59964 | Industrial Gummed Tape | 59965 |
Nailgun Mk. II | 59966 | Stack Of Pens | 59967 | Armor Upgrade Kit | 59968 |
Stack Of Tape | 59969 | Wrench Case | 59970 | Money Plant Seed | 59971 |
Maplestrike (Arid) | 59972 | Building PDA | 59973 | PMC Top (Green) | 59974 |
Military Helmet (PMC) (Green) (Arid) | 59975 | N/A | 59976 | Adamantine Ore | 59977 |
Adamantine Window Bars | 59978 | Framed Sentry Turret | 59979 | Reinforced One-Way Glass | 59980 |
Double Reinforced One-Way Glass | 59981 | Stack of Secured Folders | 59982 | Stack of Technical Folders | 59983 |
Maplestrike Iron Sights | 59984 | AR Drum | 59985 | Ghost Sight [Red] | 59986 |
SV68 | 59987 | Focus Cell | 59988 | Focus Rifle | 59989 |
Covert Mag | 59990 | SL-VA | 59991 | Kalakov Mod | 59992 |
Vintar | 59993 | Vintar-M | 59994 | MI10 Suppressor | 59995 |
MI10 | 59996 | Phantom Scope | 59997 | SAR-16 | 59998 |
Overwatch Scope | 59999 | Cobalt Crystal | 60000 | Autoloader Carousel | 60001 |
Autoloader Engine | 60002 | Tank Memory Module | 60003 | LAW | 60004 |
LAW Rocket | 60005 | Dirty Tank Memory Module | 60006 | PDW (Arid) | 60007 |
PDW Sights | 60008 | Electric Fence OP | 60009 | TKB Proto | 60010 |
Weapon Case (Tan) | 60011 | DMR280 Parts Kit | 60012 | Strange Weapon Parts | 60013 |
PDW Parts Kit | 60014 | Razved Parts Kit | 60015 | SPS17 Parts Kit (Grey) | 60016 |
PDW Parts Kit | 60017 | SPS17 Parts Kit (Green) | 60018 | MKP Parts Kit | 60019 |
PRO90 | 60020 | Sabot MG | 60021 | Sabot Box | 60022 |
Stack of Metal Adamantine Ingots | 60023 | EOD Vest | 60024 | EOD Helmet | 60025 |
EOD Bottoms | 60026 | EOD Top | 60027 | Signal Receiver | 60028 |
HMG (Arid) | 60029 | HMG Box (Arid) | 60030 | HMG Training Box | 60031 |
HMG HE Box | 60032 | HMG AP Box | 60033 | HMG (Barricade) (Arid) | 60034 |
Bundle Of Plastic | 60035 | Casings | 60036 | Stack of Casings | 60037 |
Zombie NVG | 60038 | ||||
Entity:[]
Arid (59000‒59030) [Workshop] | |||||
Vehicle | ID | Vehicle | ID | Vehicle | ID |
VB80 (Red) | 59000 | VB80 (Green) | 59001 | VB80 (Beige) | 59002 |
VB80 (Blue) | 59003 | BRDM-2 | 59004 | ZAV-500 (Yellow) | 59006 |
ZAV-500 (Green) | 59007 | ZAV-500 (White) | 59008 | ZAV-500 (Red) | 59009 |
ZAV-500 (Dark Blue) | 59010 | ZAV-500 (Black) | 59011 | ZAV-500 (Light Blue) | 59012 |
VB80 (White) | 59013 | VB80 (Gray) | 59014 | VB80 (Purple) | 59015 |
URAL | 59016 | ZUK-13 (Blue) | 59017 | ZUK-13 (Orange) | 59018 |
ZUK-13 (Yellow) | 59019 | ZUK-13 (White) | 59020 | ZUK-13 (Gray) | 59021 |
MYZ-83 | 59022 | TK-66 | 59023 | BREM-1 | 59024 |
M80 Jeep | 59025 | HH-6 | 59026 | HAYLEX-85 (Red) | 59027 |
HAYLEX-85 (White) | 59028 | HAYLEX-85 (Grey) | 59029 | HAYLEX-85 (Beige) | 59030 |
HAYLEX-85 Technical (Beige) | 59031 | HAYLEX-85 Technical (Red) | 59032 | HAYLEX-85 Technical (White) | 59033 |
ZUK-15 (Blue) | 59034 | ZUK-15 (Orange) | 59035 | ZUK-15 (White) | 59036 |
ZUK-15 (Grey) | 59037 | M61 Van (White) | 59038 | M61 Van (Black) | 59039 |
M11 Bruno (Tan) | 59040 | M11 Bruno (Tan & Green) | 59041 | M81 Jeep | 59042 |
IL-2 (Tan) | 59043 | IL-2 (Tan & Green) | 59044 | ||
⚙ | Downloadable Workshop Content | ||
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This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded. |
📝 | Stub | ||
---|---|---|---|
This article is a stub. You can help Unturned Bunker Wiki by expanding it
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Change Logs:[]
v2.00.0.0:[]
For More Information about Arid Update.
Mar 3 @ 12:56pm
Patch Notes:[]
- 2 New locations: Sa'id Palace and Point Lima,
- Reworked Overpass Location,
- Changed how nightvision is obtained on the map,
- Rebalanced weapons and armors,
Detailed Notes:[]
- Added several new items,
- Added Stacks of Manuals and Secured Folders,
- Added Reinforced versions of Window Bars and One-Way Glass,
- Added Framed Sentry Turret (craftable from Sentry, allows it to be flipped upside down and mounted on roof, sorta),
- Added context menus to many items, they are accessible by right clicking the items, control+click crafts entire possible amount. Most noteworthy items that use those systems are stackables, medicals and herbs (please let me know if there's any bugged recipes or you think something could be added!),
- Changed stats of several medical items, medical items now also display their stats in the description,
- Armored Doors now have better destruction effects and drop Metal Bars upon destruction,
- Added ability to purchase and sell weapon magazines, the ability to sell magazines is locked behind Arsenal II and they need to be full in order to be sold, the ability to purchase magazines is locked behind Arsenal IV and you need to have corresponding gun in your inventory (not equipped on any slot), you cannot purchase extended magazines or special variants like tracer or frag,
- Reworked most of the plants, how they are obtained and their harvests,
- Added a lot of greenery to certain areas of the map,
- Improved various models (most notably many guns and magazines),
- Increased the amount of grass areas,
- Added the ability to scrap items that required a knife with any knife (on the downside the recipes are hidden if you don't have any sort of knife),
- Removed knife requirement from recipes that reasonably wouldn't require it,
- Increased respawn time of trees heavily,
- Rebalanced raiding a bit, maybe,
- Changed RPG ballistics (removed the rocket-like boosting since it made its usage extremely awkward, hopefully its not too op, it's expensive to use after all),
- Removed 'Safety' firemode from weapons (I believe the ability to switch firemodes swiftly is better than roleplay ability, sorry),
- Improved Maplestrike Sights and allowed it to mount different sights,
- Cleaned up animations of placables,
- Reduced vehicle unlock time in the safezone to 10 minutes (from default 1 hour), to prevent problems with blocking vehicle shop,
- Made certain high-value items not scrappable (such as GPU, Duck etc.),
- Changed behavior of glass objects and made glass shards be purely decorational (let me know if there's any odd looking ones cause I changed models and removed collision),
- Removed safezone music, radios are in turn bit more common,
- Redone towers at Fort Knell,
- Fixed guns and melee not damaging objects (one of the game updates changed how blade IDs work and I didn't realise it had effect on this, you should be able to shoot glass now, whoops...),
- Removed Clip prefabs from everything that used them,
- Renamed masterbundle tag to arid from prosur (outdated codename),
- Fixed Weapon Mod and Armor Upgrade Kits having no animations,
- Buffed Smoke Grenades and improved their behavior,
- Renamed magazines to be shorter and more consistent,
- Improved preview when placing storage items (crates, safes),
- Tweaked tracers and their duration (sniper tracers last slightly longer),
- Sledgehammer and Battleaxe now break bones on hit,
- Removed ability to fish for goodies (sorry to anyone who liked to fish but there was people botting it lol),
- Removed couple items (Empty Jar, Weapons Manual, Jug, Paintbrush, Scrubbing Brush and various unused items),
- Removed the effect of Olympic on throwables available on the map,
- Zombies will now try avoiding traps,
- Fixed RPG Scope aiming on Ultra quality and added range markings to it,
- Tweaked various vendors and barters,
- Updated unity version of the project,
- Added 'sky' build limit, it's a bit janky and uneven in a lot of places but I feel it's much better than nothing,
- Improved colliders of several objects,
- Various buildables and placables drop resources on their destruction, this means that if you manage to 'destroy' placed resources in the base that you are raiding, they will just drop to the ground in their item form and you will be able to retrieve them,
- Introduced drops on destruction of most (if not all) buildables, what this means is that all the things that can be placed such as structure pieces or other placable items will drop items upon being destroyed (for example when raiding). Most of the structures drop roughly the half of their original cost upon being destroyed, certain barricades drop only the most vital items used to craft them, while others drop random components. The idea behind this addition is to make raiding slightly more exciting when dealing with base pieces that are not lockers, it also allows for retrieval of any items that are placed but get caught in any explosions (such as stacks of items), allowing them to be picked up. Another major dynamic change that this introduced with this is that you can now retrieve Secure Box that did not originally belong to you, if you manage to successfully destroy it, it will drop on the ground and you will be able to place it yourself (fairly experimental change, if it's somehow abusable I might revert it).
There can be some potential issues and improvements that can still be made to this system (there was a lot of files to change here so errors could happen),
- Salvaging any placed buildables now grants the item, even if the health of the buildable was below 100%, this change makes it so if any of your precious loot gets damaged somehow you do not need to blowtorch it back to full health in order to be able to salvage it. This change comes with a drawback of being able to 'repair' placables by salvaging them and placing them again but I think it's a worthy trade-off for the quality of life.
- Introduced level batching, from my limited testing it has very noticably increased fps, hopefully it's noticable on other systems aswell! If some materials are rendered weirdly or became solid while they used to be transparent it's probably because of this, let me know if there's any such occurences.
- Redone Overpass location,
- Added 2 new locations, Point Lima and Sa'id Palace, the palace replaces village that used to be located at the south of the map and is hopefully a much more interesting location. Big thanks to clue for great level design and map editing.
- Various changes and additions to NPCs, their quests and shops,
- Replaced generator sounds with a new, distinct sound,
- Changed names of various items (generally simplified),
- Various improvements to vehicles (camera distance, sinking points, and hitbox changes)
Weapon Balancing:[]
= There's a lot to cover here, some of the weapons got their damage adjusted, majority of the weapons got their recoil reduced substantially but a sharp damage dropoff was introduced for all weapons except sniper rifles and semi-automatic long range weapons. Here's how the damage drop-off looks like:
Damage: 100%-60% Pistols/SMGs: 30m-150m Assault Rifles: 100-300m High-Tier ARs/Subsonic Weapons: 120-400m
What this means that weapons inflict 60% of their original damage past the max ranges described above. Some weapons borrow damage falloff from other classes (Long DF-357 for example uses AR damage falloff while Tikhiy uses pistol one).
The idea behind the changes was to improve the usability of automatic weapons in close-medium ranges where they should excel while providing clear use case for semi-automatic/bolt-action weapons.
Additionally varied ADS speed is introduced to weapons that require it, you will find that heavy sniper rifles aim slower, higher tier weapons have faster aim speeds and pistols also aim faster.
With lowered recoil I decided to also buff protection to counteract it slightly. All shirts and pants saw increase of protection from 5% to 10% , vests also saw certain changes in their speed penalties and armor values, mostly positive, be sure to check their stats again!
Weapon balance is tricky and hard to execute, I would appreciate all feedback on the current balance once you get to play around a bit!
There's some things that are not covered here because I forgot to note :(.
Let me know if there's any issues.
v1.09.11.0:[]
Jun 28, 2022 @ 6:31am
Patch Note[]
- Changed max level of Exercise skill to be 4 (requires to be levelled up manually on existing saves or the world to be reset)
- Removed the buzzer from both horde beacon types (it was a good idea on paper but I came to conclusion it does not work too well)
- Reduced Homemade Charge damage (150>125)
- Removed Copper from some ammunition crafting recipes to make them more viable
- Increased cost of crafting Frag Ammo Boxes slightly
- Added Carjack spawn to safezone
- Allowed Weapon Cases to be picked up
- Allowed MS57 to have tacticals
- Fixed M22/A to have tactical hook available
- Disabled ability to scrap vanilla car batteries (as a temporary measure because they are able to be currently obtained on the map)
- Reduced size of Wrench Case to be 2x1 (so it's actually a compact item for wrenches)
- Reduced health of Air Filter Mine
- Added fuel caps to couple vehicles missing them
v1.09.9.0:[]
May 29, 2022 @ 1:12pm
Patch notes[]
- Added hints to some multi-use items
- Buffed DMR280/EBR280 damage to 67 from 60
- Tweaked crafting of tracer ammunition to be more viable
- Added new crafting recipes surrounding homemade explosives
- Fixed SV68 taking incorrect sights
- Various tweaks to spawn tables
- Fixed Metal Pipe icon
- Removed train tunnel
- Compressed some of the map related images
v1.09.8.0:[]
May 9, 2022 @ 12:25pm
Patch notes:[]
- Nerfed Frag Grenade (blast radius 16->14, damage 170 -> 140)
- Buffed Thermobaric Grenade (damage 140 ->170)
- Changed homemade charges to be throwable and not require blasting caps in order to be crafted (the intent being to make them a more viable early raiding option that they were meant to be, the homemade explosives recipe is also a bit more efficient now overall)
- Changed Empty Jars to be a placable and have 1x1 display storage
- Fixed invisible URAL hitboxes on windows (whoopsie)
- Added tactical slot for SV68 rifles
- Reduced charcoal cost of crafting bricks
- Renamed most of item stacking options to 'Stack of...' to simplify searching in crafting
- Adjusted Frag Grenade and Illegal Gun Parts barter offers
- Hopefully fixed oddities related to fuel tanks not really regaining fuel (although they will now hold less fuel but they should regen it more reasonably, the system is incredibly convoluted and hardcoded :( )
- Fixed Adamantine Hatch to use Metal Hatch to be crafted (it also got buffed to 2200 HP but it's a bit more costy to craft)
- Fixed ability to glitch inside bulk crane in city
- Fixed inconsistencies with TX45 Magazine model
- Fixed collision on small rocks to be more accurate
- Fixed Railgun Box description
- Fixed Diving gear scrap recipes being in wrong category
v1.09.5.0:[]
Apr 22, 2022 @ 1:52pm
Patch notes:[]
- Added Maplestrike (59972)
- Added Armor Upgrade Kit (59968, craftable, used in place of current armor upgrade recipes)
- Added Tape Stack (59969)
- Added Wrench Stack (59970)
- Nerfed cover of URAL and changed its handling to be generally better
- Made Tweezers more rare but in turned be used in Nomad's Exchange II
v1.09.0.0:[]
Apr 15, 2022 @ 10:44pm
Notes:[]
- Added Mug Of Pens (59967, stacking option for Pens)
- Added Nailgun Mk. II (59966, craftable)
- Added Hospital Key and updated hospital location accordingly
- Added registers to the Supermarket
- Reduced recoil of LSR and GP rifles slightly
- Fixed LSR sling coloring
- Fixed Floppy Case coloring
v1.08.0.0:[]
Mar 25, 2022 @ 3:20am
Some much needed fixes and small stacking additions.
Notes:[]
- Added Floppy Disk Case (59962)
- Added Box Of Low Tier Gun Parts (59963)
- Added Box Of High Tier Gun Parts (59964)
- Fixed floating rock nearby of West Side
- Hopefully fixed ability to make Ural fly
- Fixes and adjustments for the Overpass' Crane
- Adjusted Tank Shell Rarity to be Legendary (from Epic) and made it placable
- Nerfed building ability at the building north of Abu Al-Kaba'er
- Added couple more sandbags to block fall damage in various places
- Bumped up spawn chance of Rubber Ducky in civilian locations
- Added Wrench to more crafting recipes and adjusted certain recipes
- Fixed LTC Bottoms typo
v1.06.0.0:[]
Jan 16, 2022 @ 8:06am
Small patch mostly addressing some hiccups that last patch brought and some small tweaks as usual.
Notes:[]
- Replaced Stapler with Nailgun
- Added couple new decor items (59956, 59957, 59958)
- Matches/lighters are now used to craft campfires
- Adjusted the Charcoal costs and added ability to smelt stacks of Metal Ore
- Added ability to craft Thermobaric Grenades
- Fixed Mine Shells not providing Explosive Compound on salvaging
- Adjusted Plate to be a 1x1 display case
- Fixed Artillery Shell scrap recipe
- Hopefully fixed Claim Radiator radius and Teabale not negating fall damage on multiplayer (whoops)
- Made all color variants of GP460S spawn at Fort Knell (unintentionally only one was spawning)
- Added legacy materials/details to the files
v1.05.0.0:[]
Jan 7, 2022 @ 11:44pm
Notes:[]
- Added TX45 SMG (59927)
- Added AW-12 Shotgun (59930)
- Added FRAG Ammo box (59944) used to refill corresponding Zolash and AW-12 magazines
- Tweaked appearance and functionality of base Zolash variants (old copies of bayonet variant won't have the bayonet)
- Added health in description of most relevant buildables
- Made grenades and throwables more bouncy (Thanks NSTM!)
- Increased spawn rate of mesh and added it to Steel Mill spawntable (it was unintentionally missing from there)
- Adjusted capacity of railgun box and the cost of crafting it
- Hopefully fixed various issues with structures
- Adjusted fishing loot
- Adjusted performance of frag ammunition
- Re-introduced trapped crates
- Adjusted Rubber Duck to be considerably more rare
- Adjusted airdrops to include more weapons (DMR280, AW-12, M98R)
- Adjusted loot from horde beacons
- Added new weapon mod kit options
- Tweaked Pile Of Metal Parts to be a placable box
- Removed death pits from the mines
- Fixed collision on the building overlooking the city
- Added option to paint biohazard suit
- Removed dogtags from deadzone zombies
- Re-done and merged spawn tables of weapon caches/technicals with radio towers
- Fixed Breaching Charge not having correct amount of damage and its beeping being audible throughout the whole map
- Adjusted health and crafting cost of Sentry turret
- Fixed collision in bank building not matching the visual model
- Fixed Architect purchasing radio components
- Fixed various supressors not increasing the bullet drop
- Many more fixes, additons and tweaks
Hotfix 1.5.1:[]
- Fixed DF scope not being able to be put back on
- Fixed COS1919S allowing to take off the barrel
v1.04.0.0:[]
Dec 28, 2021 @ 1:59pm
Notes:[]
- Added Ramp Walls (59913-59916)
- Added Display Cases (59920, 59921)
- Added new song to the radio made by Staswalle
- Adjusted most of the NPC barters (I recommend familiarising yourself with them again, it should be much more straightforward now)
- Added Radio to the fishing safezone (requires a world reset to show up)
- Adjusted Distress Beacon to be considerably cheaper to craft
- New camo clothing, thanks to Salvguard (more to come later)
- Fixed and redone herb and cloth plants, now you need to buy more seeds in order to expand your farm
- Adjusted some of the explosive crafting recipes to be more expensive
- Reduced effectiveness of sniper rifles on non-headshot hits
- Adjusted Drakonov damage
- New animations for Zolash reloads (same length as old)
- Fixed the Pistol Suppressor barter
- Adjusted appearance of Nails and Bolts
- Adjusted Gunpowder craft
- Adjusted item spawns in Bank
- Fixed suspension spring scrap recipe
- Fixed M98R duplicated scrap recipe
- Fixed Walkie-talkie scrap recipe
- Removed misplaced mine entrance next to a village
- Removed stuck spot in apartment B9
- Reduced spawn chance of firewater but still kept it on the map as a decorational artefact
- Removed duplicate paintbrush from Nomad's exchange
- Buffed health of Secure Box to 25k from 15k
- Adjusted crafting of Adamantine Ingots to be cheaper
- Hopefully fixed claim generators not covering the radius they were supposed to
- Fixed Roland's dialogue leading to Nomad one
Hotfix 1.4.1:[]
- Hopefully fixed Ural on multiplayer
- Fixed Honey Bee S making no sounds
- Fixed Informant dialogue
- Fixed floating eagle statue at offices
- Adjusted some barters
v1.03.0.0:[]
Dec 26, 2021 1:42pm
This patch removes some clutter, smooths out obtaining of dressings and allows farming them at your own base (if you putchase the seeds from Nomad). Also ton of tweaks and fixes. Also couple furniture items, more to come in later updates.
Patch Notes:[]
- Added Bundle Of Lubricant (59907)
- Added Sandbags (59908)
- Added some wooden furniture (59910-59912)
- Added Safezone music and couple songs to the radio made by Staswalle
- Improved rewards from random quests
- Removed radio components, wires, screws and bolt nuts from appearing on the map to reduce clutter somewhat (if they are still used in any quests/barters/crafts, please let me know)
- Buffed TKB damage
- Buffed COS1919 damage
- Added ability to upgrade vests with Rolls Of Lead
- Reduced damage of target weapons and some handguns slightly
- Made certain zombies in Fort Knell not give XP on death
- Reduced Metal Parts cost of Armor Repair Kit to 1 (was 2)
- Added Fire Barrel to safezones (requires a world reset to show up)
- Removed vehicle spawns at Fort Knell (vehicle decay should clear up any that spawned around there)
- Further tweaks to terrain around the safezone and new water pathway (I am extremely sorry if your base is floating now lol)
- Changed appearance of Saltpeter to look less like Kerosene
- Reinforcements V now requires 4 SSDs instead of 8
- Improved couple locations to contain more food spawns
- Improved Dogtag trading
- Tweaked alt attack of digging tools to be better
- Fixed not being able to shoot inside of BREM-1
- Fixed not being able to shoot inside or BRDM-2 (whoops)
- Improved URAL to cover all of its passengers, it's still as slow but perhaps worth using now?
- Fixed Helicopter battery being able to be taken out
- Slight Kalakov buff
- Reduced horizontal recoil of all Zolash rifles
- Removed recipe for crafting a blowtorch
- Reduced spawn chance of BREN parts
- Adjusted bullet drop of several weapons
v1.02.0.0:[]
Dec 21, 2021, 10:41am
Added:[]
- MS57
- CARG15
- New trading options with Nomad
- Herb seeds and more
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Quests, Sales and Barters[]
Upon first launching the map, you will spawn in the map's safezone, Kana'an Madraj. Inside of Kana'an you can get Quests, Items and Barters from: a Gunsmith named Red, Gear vendor named Huey, and Base supplier called "the Architect". First, start all primary quests, one from each major NPC (Red, Huey, Architect), it will unlock more Barters (Which are very important in PvP, as they grant exclusive unobtainable items), Sales options and further quests. Fulfilling all three of Fifth stage quests will reward player with a box that is virtually indestructible (25k Health).
Safezones[]
There's three safezones on Arid:
- Fishing Lounge, A fishing pond with NPC nearby to buy all fish that the player catches. Taxi can teleport player to West Side or Kana'an Madraj.
- West Side, A bus stop with a Taxi parked nearby that by use of NPC teleports player to either the Lounge or Kana'an Madraj.
- Kana'an Madraj, Main safezone containing all the Barters, the Salesmen and other NPCs. Taxi can take player to the Lounge or West Side.
Map Access[]
To progress in Arid, you require these 3 items. Without these, it is impossible to finish the map, and nearly impossible to get good loot.
- Rescue Saw, used opening metal barricades in Kahramaan Airfield, Shaal Waterstation, the mine and Point Oscar. Is crafted with a Saw Chain, a Saw Blade, a Broken Rescue Saw, Motor Oil, a White Fuse, and a Toolbox(non-consumable).
- Keys, allowing access to AG-17, AG-18, AG-19, AG-19MS and various other places.
- Biohazard Suit coupled with a Gasmask, whole set is necessary to safely traverse Fort Knell, and to preserve filters in AG-19 as well as AG-19MS.
If you want to avoid using the saw, you can also use explosives, altough it's far more expensive. In these rooms, you can find materials needed to craft primary Nightvision goggles.
Obtaining AG-Complex and SACR Keys[]
As stated in previous paragraph, keys are mandatory to progress in Arid. The best way to collect keys is in order in which they will be needed:
- AG-17 Key, obtainable in Kahramaan Airfield, more commonly called "Airfield" and the key is found behind a barricaded room. Unlocks first segment of the underground AG complex.
- RS2 Key, obtainable after entering AG-17 through main gate in Tamara Complex. Unlocks Radio Station room within the Radio Dish of Tamara Complex.
- AG-18 Key, obtainable after entering Radio Station room withing the dish. Unlocks second segment of underground AG complex, called AG-18.
- SACR1 Key, obtainable after entering AG-18. Unlocks SACR1 room in Kahramaan Airfield.
- AG-19 Key, obtainable after traversing through AG-18. It's the first key that is slightly harder to get as it pushes player to wander deeper into AG-18 and scout out the bunker. Unlocks first segment of first Deadzone. Warning! Gasmask is required to enter AG-19.
- SACR2 Key, obtainable after entering AG-19. Unlocks SACR2 room in Kahramaan Airfield. Warning! Gasmask is required to enter AG-19.
- AG-19MS Key, obtainable after entering SACR2. It is hidden under a shelf which is hard to spot at first glance. Unlocks optional MS room, being an armory and and integral part of AG-19. AG-19MS is clearly aimed at a PvP experience, as only high quality Ammo and weapons spawn there.
This list concludes all keys that are mandatory to open up all of AG complex as well as SACR loot rooms which provide helpful resources.
Obtaining additional and EUS Keys[]
EUS Keys are only used in Fort Knell. Gathering them will grant access to all major rooms in Fort Knell. Additional keys are two items used to broaden access of already accessible rooms, them being Gunshop Keys and B2 key.
- EUS-A3 Key, obtainable in Point November. It's merely hidden behind a sandbag and a medical brf. Unlocks EUS-A3 room in Fort Knell.
- EUS-B14 Key, obtainable at the "Northmost Radio Tower" as stated by Red. It's a quest item that coupled with Dossier found inside of EUS-B14 will fulfill Red's final Quest. Unlocks B14 room in Fort Knell and access to a Dossier.
- EUS-A5 Key, obtainable in A3 room in Fort Knell. Unlocks A5 room in Fort Knell. A5 room is more of a shortcut, although a worthy one, as it allows to save precious Filters.
- EUS-B4 Key, obtainable in a barricaded room in Fort Knell. In order to open it, you will need a Rescue Saw or Explosives. Unlocks B4 room, which boasts an AMR sniper rifle.
This concludes Keys that are important in PvP combat, as well as quests (EUS B14). There's still two minor keys left, them being:
- Gunshop Key, located underneath a bed in apartment 7 of B building in apartment complex. Unlocks the backroom of the Gunshop. The backroom contains scopes and rifles.
- B2 Key, obtainable after entering storage room of bank. It's hidden behind a metal plate. Unlocks B2 Room inside bank offices, which has currency you may trade with an NPC.
These are all keys in the game, other keys such as "Key" and "Handcuff Key" are ordinary Items and are not to be confused.
Accessing Deadzones.[]
Accessing Deadzones is the pinnacle of an Unturned playthrough. Although rewarding, it boasts great danger to unprotected players. Arid is the first map to employ two stages of Deadzone Protection. In order to access AG-19 or AG-19MS you will need nothing more than a gasmask and 1 Filter. Accessing Fort Knell is far harder as you'll need a second stage of protective gear called the Biohazard Suit (Biohazard Top + Biohazard Bottom + Gasmask). Most expensive part of protective equipment is the filter as it's crafting involves multi-stage gathering.
- Biohazard suit is fairly straight forward, both Top and Bottom are made with 3 Rolls of Lead, 1 Roll of Cloth and 2 HQ Fabric.
- Gasmask is made with 1 Filter, 3 HQ Fabric, 2 Lenses and Toolbox (Toolbox is not consumable).
- Filter on the other hand consists of 2 charcoal, 4 Plastic Fragments and 3 Steel Mesh making it far harder to obtain outside of Beacons.
Charcoal is made by cutting down a tree and crafting it using 6 logs near a campfire. Steel Mesh is obtainable from Construction Sites, Carepackages and Beacons. Plastic is by far the most common resource that can be salvaged from almost all devices such as Radios, Clocks, Keyboards etc.
Entering Deadzones[]
Preferable Strategy inside AG-19: When first entering AG-19 don't waste time exploring, you need to secure two major things: SACR2 key, and 9 Rolls of Lead. SACR2 key is needed to gain entrance into AG-19MS. Rolls of Lead are needed to fulfill fifth quest of Huey (Bring 3 Rolls of Lead). Last 6 rolls are needed to craft Biohazard Suit. Next, leave AG-19 and come back with more filters to properly search the facility. After coming back, focus on securing weapons and SSDs. The weapons are very high quality, and with easily accessible ammo. SSDs are needed for Horde Beacon, Distress Beacon, and most importantly fifth quest of the Architect (Bring 4 SSDs). After all that, do as you please and stock up for Fort Knell.
AG-19MS[]
This armory only has usage in PvP scenarios. It presents extremely rare and precious weapons, mostly explosives, some even consisting of Iridium metal.
Accessing Fort Knell[]
After you stocked up on Filters, guns, gear and obtained full biohazard suit you are ready to face the harshness of Fort Knell. Wander near the Northeast edge of the perimeter, that being Orange/Red area on your Chart/Map. Remember that whole complex is off radar, thus it's hard to navigate using top-down view. Don't bother putting down a bedroll, if you die inside of the fort, you items will face despawning, as you'll need full biohazard set to retrieve them. Fort Knell provides very high quality items most notably the AMR and LTC Jacket. Just as like in the AG-19, Knell has exclusive weapons and gear. It is advised to bring 3+ filters.
Proposed Fort Knell options[]
- Wandering outside, You can stay outside and focus on killing Mega Zombie that will drop LTC Jacket, or kill CIA operatives, they are easily identified by wearing Suits instead of armor, and having Documents Bag strapped on their shoulder which is a barter item for "Informant" NPC, being a non-zombified CIA agent.
- Wandering inside, and focusing on looting the High tier armor and weapons.
- Wandering inside, getting all quest related items and looting every closed room with use of keys mentioned previously.
Take note, that there are many other ways to navigate the compound. All options are considered in mind with limited filter time. Nonetheless you will be unable to build any base even in big distance of Fort Knell, as every urban/military/inhabited place is locked out of build limits.
Vehicles.[]
As base building is heavily restricted, use of vehicles as moving storage is an option worth of checking out. Unfortunately, on Arid, you cannot put any buildables on cars, even pickups such as HAYLEX or M80 Jeep. That restriction also includes BRDM-2 APC, URAL truck and ZUK-13 van, however, vehicles have much higher storage in this map then others, making this still a viable option.
Base Building.[]
Arid employs a lock on building near the cities and other locations, even those unlisted. For singleplayer use it's recommended to build near Kana'an Madraj for easy access of safezone and NPCs, near main city, in a small chapel between the city and the overpass, or in the middle with use of Taxi to teleport from edge to edge. Nonetheless base building is highly advised, as amount of gear acquired over the course of game is staggering. Bases may vary in material, ranging from simple Wood, to Metal or even Adamantium, being beefed up metal structures that are virtually unbreakable, although immensely expensive.
Carepackage.[]
The USA and possibly it's allies employ MH-47 or perhaps standard Chinook helicopters to airdrop Carepackages onto Arid. These airdrops contain wide variety of items ranging from weapons supplied within weapon cases, crates of water and food to resources such as HQ Fabric, Steel Mesh and other minor items. Most notable of these items, and as such those that are most important are HQ Fabric, which is needed to produce Biohazard suits and a Gasmask, Steel Mesh which is needed to make filters and gun cases boasting rare weapons, or sometimes weapons that are obtainable only through Bartering with NPCs.
Beacons.[]
One of many ways to gather rare loot quickly is by way of setting up a beacon and luring zombies into rage state. On Arid, you can build either a Distress Beacon being a medium challenge spawning 79 zombies with one Mega Zombie as last enemy. More experienced players will make a Beacon Of The Horde, this contraption will enrage 99 zombies and one Mega Zombie, most notable difference beside looks is the loot that it gives out. Difference isn't visible in amount of loot, but in it's rarity with exclusivity of one-use Armory Keycards spawning only after completing Beacon Of The Horde, which can be used to obtain High Tier Loot in Fort Knell.
⚙ | Downloadable Workshop Content | ||
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Tables:[]
() () | ||
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Asset | ID | Chance |
Playable Maps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Survival | Germany • PEI • Russia • Washington • Yukon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | A6 Polaris • Antarctica • Arid • Belgium • Buak • California • Carpat • Cyprus Survival • Easter Island • Escalation • Elver • France • Greece • Hawaii • Ireland • Kuwait • Rio de Janeiro | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed | Canada • Festive Germany • Festive Russia • PEI (Festive • Halloween • Space) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arena | Alpha Valley • Monolith • Paintball Arena • PEI Arena • Washington Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | Athens Arena • Bunker Arena • Canyon Arena • Cyprus Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tutorial | Tutorial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated Deathmatch | Dango | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miscellaneous | Destruction • Devtest • Devtest 2 • Devtest3 • Devtest4 • Flatgrass • largetest | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This page contains official, curated, timed curated, or timed curated downloadable workshop content that has been officially moved to the Steam Workshop, and is not available without being manually downloaded. |
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There are eighteen listed location on the map.
Map Nodes: Abu Al-Kabe'er • Al-Mahjoora • Fishing Lounge • Fort Knell • Kahramaan • Kahramaan Airfield • Kana'an Madraj • Kurby Al-Mala’ika • Overpass • Point Lima • Point Mike • Point November • Point Oscar • Sa'id Palace • Sam'aam • Shalaal Water Station • Tamara Complex • West Side
There are twenty-three unlisted locations on the map.
Map Nodes: AГ-17 • AГ-18 • AГ-19 • Crashed Helicopter • Destroyed Soviet Military Convoy • Abandoned Missle Technical • Road Interchange • Gas Station • Fishing Spot • Kurby Al-Mala’ika Water Station • Mine Entrance • Military Roadblock • Police Checkpoint • Overpass Rural Homes • Ship Ruins • Small Milita Set Up • Southern Warehouse • Train Station • Train Tunnel • Tower Ruins • Tunnels • Western Militia Outpost
Template:Navbox/Arid Locations
Playable Maps | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Survival | Germany • PEI • Russia • Washington • Yukon | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | A6 Polaris • Antarctica • Arid • Belgium • Buak • California • Carpat • Cyprus Survival • Easter Island • Escalation • Elver • France • Greece • Hawaii • Ireland • Kuwait • Rio de Janeiro | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Removed | Canada • Festive Germany • Festive Russia • PEI (Festive • Halloween • Space) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arena | Alpha Valley • Monolith • Paintball Arena • PEI Arena • Washington Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated | Athens Arena • Bunker Arena • Canyon Arena • Cyprus Arena | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tutorial | Tutorial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Curated Deathmatch | Dango | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Miscellaneous | Destruction • Devtest • Devtest 2 • Devtest3 • Devtest4 • Flatgrass • largetest | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||